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(+1)

Your lucky : Godot web export is way more unstable than Unity for us !

It is not running the same at all depending on OS, and we have some weird bugs not visible on the editor depending on which configuration is used to export the final HTML file....


Apart from that we made the same switch from Unity to Godot 2 years ago for a ludum dare game jam and never regreted it! It is a wonderful pieceof software.

Oh no! Good to know that's it's not immune, and maybe I got lucky. Did you build it in compatibility mode from the start or something else? Also I'd love to check out what you made if you have a link!

(+1)

Well, turns out one of our computer ".godot" folder got all messed up which causes all this weird issues only when exporting in web... We still have issue on our game depending on the browser (Opera and IE for example) and some weird graphical glitches on Linux...

But the nice thing with Godot is that it is becoming better and better with time, and way more stable :)


Sure, we will be glad if you try our game ! You can find it Here. We are especially open to honest feedback since it's our first time making that kind of game.


Ahh good to know! Great game you all made, played and rated :)