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Plume Surfing Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #550 | 3.231 | 3.231 |
| Gameplay | #921 | 2.769 | 2.769 |
| Overall | #1176 | 2.564 | 2.564 |
| Audio | #1302 | 2.231 | 2.231 |
| Enjoyment | #1319 | 2.385 | 2.385 |
| Visuals | #1334 | 2.462 | 2.462 |
| Theme | #1363 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong when you are migrating between little planets on geothermal plumes
What code and assets did you not make from scratch during the jam (if any)?
sound effects, some framework subsystems
How many people worked on the game?1
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Comments
Interesting idea!
Played and rated, that was very weird and kind of confusing, but a cool concept
Very interesting idea, I got lost at first, but after reading the description I got into it. Overall, a great concept and nice implementation, keep up the good work!
Very interesting... I wish to know more
ok :)
Interesting :)
I am not sure what I played :D I mean yes moving some interstellar migrants with what looks like vulkans :D
I definitly see how this matches the theme! It was a lot of fun for one or two minutes, I was just wondering if there is more to the game than pressing the planets and throwing aliens arround!
Lovely!
Thanks!
That is supposed to be a little god game where you help your tribe conquer the galaxy and fight rivals. But I failed miserably in completing any meta over the core game loop - to have some stats, multiple levels, winning conditions, tutorial, and everything else :(
So, while it is still possible to conquer all the planets, there is no meaning behind that. At this point, it is more of a simple life simulation than a game.