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Apart of me's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #273 | 3.565 | 3.565 |
| Enjoyment | #306 | 3.652 | 3.652 |
| Gameplay | #335 | 3.435 | 3.435 |
| Overall | #425 | 3.391 | 3.391 |
| Visuals | #442 | 3.696 | 3.696 |
| Theme | #682 | 3.130 | 3.130 |
| Audio | #848 | 2.870 | 2.870 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You can go wrong as part of the puzzle (out of bounds)
What code and assets did you not make from scratch during the jam (if any)?
none
How many people worked on the game?1
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Comments
Okay, first things first. For just 12 hours this is very good. Why you only have 12 hours in a one-week jam is beyond me, but I guess life always gets in the way, and there is way more important stuff than a game jam. I think this is quite a nice Sokoban puzzle game, and I really like that out-of-bounds mechanic. It's just a shame the game is this short, but I really feel the potential as a nice indie puzzle game. I like that simplistic art style a lot. It has a certain charm to it. The puzzles are quite nicely designed too, it's just that it's a bit on the easy side for me right now (Probably it's just me playing too many puzzle games).
My only big criticism for this game would be the input controls. My guess would be the way you treat holding buttons, but currently, it's way too easy to mis-input and add in an unwanted movement, screwing the puzzle up and need a restart. There's another minor criticism where I can't understand what the green "lock" and "key" really is judging from the pixel art along, but thats just a no-brainer to fix.
Anyway, this is a really nice game! With a bit more polish, this will probably be much better, but it's already a great game now. Good job!
This Sokoban-style puzzle game has a clever twist with a ghost-like character that moves differently from the player. I'd love to see a more developed version!
Wowza~! This game is incredibly well-thought out and a super clever concept. Controls were a bit finicky, but honestly, I can forgive that since you made this in 12 hours. Art is simple and clean, I really like the palette choice. Def think you should work on this more and add some shader-y polish or arcade-like lighting or glow effects to the assets.
Awesome job and keep it up!
- S.
This is really impressive for 12 hours of work - Great job!
Thanks! I really tried my best to get smth playable done :D
Very nice simple puzzle with interesting mechanic of controlling 2 characters with different movement abilities! The minimalistic art and cute character designs evoke a nostalgic, old-school vibe. Some suggestions for improvement: making the red symbols more distinct and perhaps starting with an easier level to engage new players in. Great work on a creative puzzle experience!
Good twist on the theme and the mechanic is actually great! You could totally expand on this. Maybe make the different red symbols more distinguishable and start with one even easier level to get into the game.
Really nice concept with cute visuals. Well done!
Thank you!
Cool Game. Art Style is simple, but looks nice.
I found a funny bug. If the key is in front of you, you can just walk away :D.
Gonna sell this golden key now
Hahaha that is actually funny. Next time you will walk away with the whole door :D
Goodjob ! It looks like a mini version of Baba is you, nicely done !
The sound design is superb, it really sounds like Loop Hero, how did you make those ? I'm curious :p
Mini Baba is you is a big compliment! Thank you :)
The sounds are from a bundle I got during the christmas sale of Ovanisound. Their stuff is really good!
Nice concept!
Thanks!
Really love the concept! The levels were really well made and mechanics was really unique
Thank you!
Love the concept and the visuals! The characters are cute working together haha
Thanks <3
Very cool! puzzles were fun. There is a small bug where sometimes the player will move twice when I press the move button once, when the white character goes back into the orange character. Well done on the game.
Damn I thought I fixed that bug during development :D
Lol, maybe Web introduced it again. It definitely didn't seem like a major issue though
You are probably right. Web does some weird stuff sometimes
I liked the minimalistic art and sound, felt like the old games I played as a kid.
Fun intro. A little too easy though, but I know it's hard to come up with good levels for these kind of games.
Hope you had fun making this. I enjoyed playing it :)
I didnt have time to implement a rewindsystem so i was scared that failing the level and getting reset every time would be annoying to the player. Thats why I made the levels easy... apparently too easy :D
Thanks for playing!
Really like the art style!
Thank you :)
The theme was stretched but the game was really fun I like the art style alot
Kinda had to come up with something on the spot that is doable in half a day ... so yeah... i can see why it feels stretched
Anyways thanks for playing!