Pyuut~! <3 This game is SO cute. And it has an interesting mechanic, too! I can see how there's an element of timing as well as memorizing in order to do well. Nice work. The levels don't really seem to increase in difficulty at all as you play it. I'd say this game could also use some extra motivation for the players to do well and really learn the mechanics. Maybe a high score or a rating suystem for how quicky you get all the stars? Great job on this!
Play game
Pushy Pals's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #109 | 3.769 | 3.769 |
| Visuals | #285 | 3.923 | 3.923 |
| Theme | #524 | 3.308 | 3.308 |
| Overall | #537 | 3.308 | 3.308 |
| Innovation | #676 | 3.077 | 3.077 |
| Enjoyment | #864 | 3.000 | 3.000 |
| Gameplay | #921 | 2.769 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Seemingly an innocent game. But once the marshmallows starts to move, things will get tricky.
What code and assets did you not make from scratch during the jam (if any)?
Some of the sprites used in the game is freely available in freepik.com
How many people worked on the game?1


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