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No Wrong Flood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #852 | 2.894 | 3.300 |
| Enjoyment | #959 | 2.894 | 3.300 |
| Gameplay | #1181 | 2.456 | 2.800 |
| Theme | #1248 | 2.456 | 2.800 |
| Overall | #1259 | 2.441 | 2.783 |
| Audio | #1432 | 2.017 | 2.300 |
| Visuals | #1689 | 1.930 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong in the game unless you do what the gatekeeper tells you not to do.
What code and assets did you not make from scratch during the jam (if any)?
The background city map is made with Watabou's Procgen Arcana, all else from scratch.
How many people worked on the game?2
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Comments
I like all the retro sound effects, and the game is pretty fun. I can imagine if you polished up the game play or added more maps it would be a pretty addicting game!
Fun little game, I enjoyed it . It can be actually a nice casual mobile game if you expand upon it.
Good Work.
Like the idea! I didn't notice that spent some time playing
Background texture on the game page could be tiling. Pattern preview in a picture editor could help
I really like the concept. I had trouble understanding what to do at first. It's an interesting game. Great job!
I like the concept, and found it pretty relaxing, but maybe a little too easy? I found that I could just open all of the gates and watch the water flow, so maybe a few changes could make it more challenging, but I still really love the concept! great job!
Despite all odds I saved the town! I like this - it is well paced, intuitive, and engaging!
Hello!
This game is great! i liked the idea and it was very interensting!
I couldn't understand too much what to do, but i think i understand, do you have to put all the fire out before the water reaches the ocean and then making it go to the ocean? I think so, if not, i could not have won the game.
Interesting Game!
Interesting Idea, you are trying to contain the fire without making water find the way to exit