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AzyrGames

310
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A member registered May 30, 2024 · View creator page →

Creator of

Recent community posts

Hello, I am looking for a sound designer for my team.
@superhighlevel (Sasaki Yuuto) in Discord if ya interested

Anything from 5 minutes to an hour. It could be good for the jam

But you also should focus on the player experience rather than the game duration since that is more important. 

Players will not play your 1-hour game if your first 5 minutes are not good, or somewhere in your game player gets stuck or has a bad experience

Thanks for the feedback

We can totally add some more gimmicks for the game, but the time frame does not allow it. So we make use of what we have.

That push-up mechanic was indeed intended xD, we found it quite cool, so we decided to leave it and make it act like a hidden mechanic. The velocity boost could be very nice, but it may make or break the game, and we designed this game to be a puzzle-focused, not platforming, so... We still have room to explore the mechanic a bit more by making a downward level, but as u may have guessed, not enough time xD

Thanks again, hope you had a good time playing our game

(2 edits)

Thanks for playing :D

It's not a bug, I was a feature, you can make some intended skip with that mechanic :D

We discovered it during our playtest and found it's quite fun to make use of that

(1 edit)

Perfect use for the theme.

But I'm not really in the mood for reading recently, so this is kinda a niche game.

I would love to somehow unmask the word, maybe I'm missing something

Good work 

Also, play our game if you can: Spectral Mask

The mechanism is interesting,

But it needs a tutorial in-game to teach players how to use it.

The spike was not very visible, and I thought died from nothing.

The hit box is quite large, and dealing with multiple enemies at once is not that fun

I hope the level design was more fleshed out.

The visuals and music were okay.

Good work

Play our game if you can: Spectral Mask <3

Good  and charming game

Control is a bit floaty, the masking mechanic was interesting, and it has some thought behind it

The art was good.

Good work

Also play our game if you can: Spectral Mask

I got 1000 ghosts, yay.

Very interesting idle incremental game xD 

I make a mask factory line, haha

Love the art style and the amount of masks is huge(tho it's probably just change color and mixed shape)

Good work

Very detailed game systems

There are a lot of stats, and the auto-battling mechanic is very good. 

The art and audio are not quite up there with the mechanics

Very good work

Also, play our game if you can: Spectral Mask

Very cool game

The mask switching is a very cool mechanic; the execution is okay.

The character control could be better. The wall jump feels a bit stiff, and the camera also does not switch correctly sometimes

Good art style and level design are quite nice.

Good work

(1 edit)

We have the exact same Idea for the jam xD

Good work, the level design is quite interesting.

Play our game: Spectral Mask if you can :D

(1 edit)

Thanks for the feedback.

We decided to make the mask toggleable, so if you Tab to a character don't need to move the ghost back to the masking point to remask it.

Good work, quite hectic gameplay.

My strategy is to find the middle point and have the tools here. When you need something, just grab the tool, go, and return back to the point

But the game is repetitive without anything new.

Also, play our game back if you can: Spectral Mask

It's usually a good sign that players are committed to your game. But the fight can last a bit longer.

Good work

The game was fun, the art style was nice

The control can be improved as other commenters said,

The game can have a bit more of polishing.

Anyway good work for the first jam

Also play our game if you can: Spectral Mask 

Very Good and Creative game

I love how you can multitask, making coffee and making the bill at the same time. tho the switching has a bit of problems. I was not sure how the draw was calculated

The tutorial was also very lovely introduction to the game

The art style was so cozy, and the audio was fitting to

Great work

Also play our game if you can: Spectral Mask 

Very nice 3D entry.

The visual was good, the combat is very interesting, and not that hard to kill the dragon

Very good work.

Also, play our game if you can: Spectral Mask 

Very cozy game

I got 65/67 and can't find the last 2.

Good work. 😇😇😇😇

Quite sad to see a game unfinished.

Schedules are brutal, but maybe scale the scope down so you can make something more manageable. 

Anyway, very cool game. Hope you can finish it someday

Also, play our game if you have time Spectral Mask   <3

Interesting game. 

Take me a bit to understand the scoring mechanic, very cool puzzle to solve

But the game is lacking other basic, could be nice if you can add some music or sound effect

Good work

Also, play our game if you can: Spectral Mask   <3

Good side-shumps game.

The visual was very nice.

The game was lacking a bit of balance and polishing. But very good work for the first jam

Also play our game Spectral Mask if you can :D

Very cool game.

Very interesting interpretation of the theme and implemented mechanic.

But the control was lacking a bit on forgiveness, and the color and masking were a bit confusing for me. Not really sure why I can't jump certain platforms

The writing and the visual style were nice, it got the polishing job down.

Super good work.

(1 edit)

Very cool game, it gives me the Papers, Please vibe.

Great dialog writing and story progression

But the control was not so intuitive, I wished this game were mouse only, and I don't have to close the chat dialog whenever I need to check the Card

Also, no Fullscreen option makes reading quite hard.

Good work!

Very interesting game.

I like the old hand-drawn map style, and the music feels like I'm in the medical area.

The main mechanic was quite unique, but the game has so much text to read, which was not ideal. 

Good work for your first jam.

Thank you <3.

We put a lot of effort into this game. Hope you had a good time playing this

Good work

It takes me a while to unlock all the rooms

The game was basic, but it did its job. I wish I could move diagonally.

Good work, 

Also, play our game Spectral Mask if you can :D

Very nice survivors-style game, the tech tree was extensive.

The visual style and audio were very good. 

But the game progression was suffering from game scaling problems.

Good work

Thank you

I will add the mouse mechanic for the Post-Jam update

(1 edit)

We was also consider add mouse but don't really have time to implement and make sure it's balanced.

Maybe we will make a post-jam update to add mouse control

You can toggle the Timer in Setting Menu :D, we disable by default to not pressure normal player.

There is also a developer console to playaround with.

Very short and sweet game.

I like the 3D visual style, but the camera could have a bit more work to not colliding with the mesh.

The enemy was not very obvious.I

I like the overall game mechanic, the game could be a lot bigger if you have some more time

Very simple and nice game. 

I maxed out the weapon, and the quest system was amazing.

Very good work

Also, play our game: Spectral Mask, we have a very cute ghost

WARNING: This Page Has Been Quarantined

Maybe the account was freshly made

Any way the game is very basic. I like how you can jump to an enemy to jump up the platform.

I also encountered many bugs, can't restart the game

Please keep up the good work

Also, play our game: Spectral Mask. We have a very cute ghost

Very nice 3D entry. 

I love the environment, and the character animation was also good

But the game lacks a lot of basic features. Hope you can keep up the work

Also, play our game: Spectral Mask, we have a very cute ghost

Good work, the chicken mask was funny

The game is very basic, so nothing really to say

Also, play our game: Spectral Mask, we have a very cute ghost

Very interesting game with styled visuals.

The story was cool. I love how the visuals become more colorful when the story progresses

Very good work.

Also give our game a try: Spectral Mask

(1 edit)

Can't play, your game is missing .pck file

Linux build still can't load the Islands

Very nice idea,

I just wiggle my character around to find it. 

Good work

Also give our game a try: Spectral Mask

Nice 3D entry, I think the game is missing a Linux and Mac port for the rule

Anyway, the visual style is nice, and the shooting mechanic feels okay. And I think the map is procedurally generated very well.  But the jump is impossible to make?

The enemy can kill you in 1 hit, which was quite bad.

Good work.

Also play our game: Spectral Mask, we have a cute ghost