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Thanks for the feedback

We can totally add some more gimmicks for the game, but the time frame does not allow it. So we make use of what we have.

That push-up mechanic was indeed intended xD, we found it quite cool, so we decided to leave it and make it act like a hidden mechanic. The velocity boost could be very nice, but it may make or break the game, and we designed this game to be a puzzle-focused, not platforming, so... We still have room to explore the mechanic a bit more by making a downward level, but as u may have guessed, not enough time xD

Thanks again, hope you had a good time playing our game