Great atmosphere. I'm not sure if there is an end. I felt like I'm doing pretty great during the storm :) Good job!
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The Winter Camp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #469 | 3.341 | 3.571 |
Audio | #472 | 3.074 | 3.286 |
Theme | #506 | 3.074 | 3.286 |
Overall | #657 | 2.873 | 3.071 |
Game Design | #666 | 2.873 | 3.071 |
Innovation | #778 | 2.539 | 2.714 |
Fun | #911 | 2.339 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player camps and catches fish in a calm environment... until a storm comes!
Did you write all the code and made all the assets from scratch?
Most 3D assets like the cabin, the fishing rod, etc, were made by me, but assets like trees and bushes were obtained from free ProtonScatter add on that is completely free and open source. I also used Terrain3D for the terrain sculpting, a completely free add-on that comes in the Godot asset library. Assets like audio were also royalty-free sound effects. Some textures were made by me while others were obtained from websites like Polyhaven and AmbientCG, which are again completely free to use. All code was written by me too, though some tutorials were obviously watched. Some assets like the generator and the frying pan, etc, were obtained from blenderkit, all of which are completely free to use assets. I made this game alone.
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