Play game
Brace Yourself's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #768 | 2.640 | 2.640 |
Audio | #901 | 2.280 | 2.280 |
Overall | #1005 | 2.187 | 2.187 |
Innovation | #1021 | 2.040 | 2.040 |
Fun | #1041 | 2.040 | 2.040 |
Graphics | #1078 | 2.160 | 2.160 |
Game Design | #1091 | 1.960 | 1.960 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a relaxing island game and then a storm comes dealing damage to you.
Did you write all the code and made all the assets from scratch?
Yes i did everything by my self except for music.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I always feel like I'm slipping on the ground
It is a good start to begin with game development, there's a lot of things that needs to be polished and worked in, but after all keep going with it. keep it up!!.
you begin in the sky, drop down and walk around, a bit of clipping when youre on the ground and the ground goes into your vision. Nice start to a game and could continue with some polish
Really interesting atmosphere. I think some adjustment could be made to the controls and clearer indications on what to do, but nice job on what you got done!
the game is pretty cool, a bit broken, but cool nevertheless! if you work on it a bit more i feel like it has potential :)
this game has the potential but looking at it right now, the player spawns in the sky and drops off on the island for some reason, theres no way to find out which keys are for what, theres nothing interesting to do, the recipes get a bit buggy and the storm did nothing in my playthrough...
but its understandable because of the situation you were in while making this game, and i would love to give it another shot when its actually done and dusted! keep it up!
The game has potential! With a little more polish it could be incredible :)
I advise you to uncheck the Fullscreen option of Itchio though, because it prevents you from using Unity's Fullscreen. As a result, the Controls menu is cropped on the edges ^^'
Bravo for this entry!
the mouse was a bit too sensitive and the controls were a tad floaty, but i like the idea you have going here :]
nice game, i kept sliding from the island though
Thanks for the feedback I will definitely fix the slipping when I continue the game. Thanks
Chill vibes with a cool island concept, though the controls and movement feel a bit floaty at times. With some polish, it could really shine. Also try our bard game!
Also try our card game!
Thanks for playing my game. thanks for the feedback. I just checked out your game and it is really good. Good Job and thank you.
The mouse speed is a little bit fast for me but your concept is really promising, love the relaxing music. It's hard for a solo dev can get everything done within a week, so good job bro, keep it up !
Thank you so much. if i had more time i would have added a settings area where you could change the speed. Thanks For Playing
Great game!
Thanks
Hello, interesting idea! For some reason I thought the effect of falling on the island at the beginning was cool. There is room for improvement, such as making the floor less slippery and the movement less floaty. But everyone always has something to strive for. Good luck!
Thanks for the feedback. i actually didn't instead for the player to fall it was kind of for testing lol. I was experiment with movement and made it floaty on accident and didn't have time to change it. Thanks for the feedback once again.
Cool concept! however, floor felt slippery and my camera felt a little too fast but that may have just been a problem on my side.
Thanks the island gets generated randomly so the height can differ that's probably why it was a little slippery. i am used to fast camera so i didn't have time to make a menu to change it. Thanks for playing my game
Hats off to you for participating and submitting to the jam even with what sounds like less time to work on your project than you wanted. I imagine there may have been moments where you felt like it's not even worth uploading, but you should really be glad that you did. Each effort is hopefully just more experience gained for you so in the next jam you can blast through the early parts and spend more time on content and polish (even if you still don't have as much free time as you'd like).
So I couldn't seem to interact with the objects I was finding on the island (maybe I just happened to be finding all the items I needed upgrades for), but if the island is being randomly generated each time, that's still an impressive feat!
Thank you. i don't know why you couldn't interact with the objects. i will take a look into it. Thanks for playing my game
It is unfortunate that you weren't able to finish the game. Nice try though. I wasn't able to craft an axe or a fishing rod. Are they in the game?
The jumping feels weird because it slows the player down.
For others that would like to try the game but can't read the controls menu because it is partially obscured: I worked the controls out by trial end error. You have to press left click about 50 times to destroy a tree or a rock. It takes less clicks for smaller things. Then you can pick up the drops with E. To place the crafting bench you need to drag it into the slot with your hand, right click, left click, and finally press E to craft.
Thank you. i was trying to get the crafting to work with the fishing rod and axe but it wasn't. i made the model and everything. to destroy faster you can hold a small rock and it will help you. Thank you for playing my game!
The island was a bit slippery to stand on, but other than that it was a very chill game!
Thank you. The island is generated randomly so sometimes if it is steeper then it will be a little more slippery than usual.
Hi I can't seem to play your game, window all over the place sadly. Could you fix it? Well done for trying regardless all best. Dan
Can you specify what you mean so i can fix it.
This but seem ok fullscreen in game
I was rushing to finish as much as possible and some of my canvas elements had that happened to them. i wish i could fix it