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A jam submission

IngressionView game page

A tile-based puzzle game themed around opening your doors!
Submitted by kofu145g, SlimePogO, xyammerz — 3 hours, 8 minutes before the deadline
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Ingression's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#323.9663.966
Fun#413.8283.828
Overall#423.7533.753
Innovation#533.6903.690
Graphics#853.9663.966
Audio#1173.4833.483
Theme#1633.5863.586

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It follows it mechanically and conceptually - mechanically through the puzzle mechanic of going through doors, and conceptually through the exploration of one's "doors"

NOTE: Don't resize the window, may screw with how the backdrops of cutscenes are placed (everything will still be functional though)

Did you write all the code and made all the assets from scratch?
Yes, except for the music which is royalty free

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted

This game feels so polished, the puzzles are the perfect difficulty. Probably my fav game in this jam.

Submitted

good game took me a little while to figure out how the doors function worked

Submitted

Great Idea and great mechanic!

Submitted (1 edit)

I really enjoyed the puzzle mechanics on display here. Awesome work.

Visuals are excellent and sound, while minimal, is nice.

To be honest, the story was a little more than I needed. It seemed well written but it just wasn’t what I wanted in my puzzle experience. It would have been completely fine if I could’ve skipped the dialogue faster.

The puzzles are fun and the grid-based movement feels snappy. Very satisfying. Overall this is one of my favorite entries!

Submitted

This is really impressive! Great graphics and audio, very nice story but most importantly great puzzles, they're really complex and well made!

Submitted

GOOD GOOD GOOOOOOD.  What a good design, had tons of fun with the puzzles and the game is super polished. Congratulations on this jam entry!!!

Submitted (1 edit)

This is easily one of the best games in the jam.  The narrative story that went alongside the puzzles was a great idea to keep the player interested in finding out what comes next. The art was fantastic (it looked straight out of a paid asset pack). The puzzles themselves were brilliant and obviously well thought out. In fact, they might have been a little too brilliant... the doors added a high level of complexity making the later levels extremely tough to figure out, I got stuck myself and had to stop playing after like 20 minutes on the same level haha. Difficulty aside, I wouldn't even consider this to be unfinished, you could slap a price tag for a dollar or two and sell it in its current state and I think it would be worth the money. The only improvement I would make would be to change the crate colors, as they blend into the floor tiles a bit and make it hard to take a step back and look at the puzzle. Great job to the team, you all did great!

Submitted

Seriously fantastic game, awesome puzzles, awesome aesthetic, really great job!

Submitted

Truly the best game I've played for this jam. The puzzles were surprisingly complex and satisfying to solve, and there's also loads of them. I have no idea how you all were able to make sure every puzzle was the correct difficulty on top of building everything in a week. AND write a surprisingly good story on top of it. Excellent work

Submitted

Really good puzzles and aesthetic of the game (pixel art) is excellent, Great Game 

Submitted

Great puzzle game, I was enjoying the little mechanics and beautiful pixel art, wasn't expecting a story to give me feels! Great work!

Submitted

Very cool puzzle game! Very different from others of the genre that I played in this game jam. One of my favorites. Good job!

Submitted

i really like the puzzles! they got my brain braining, maybe a little too much tho, so a slight difficulty nerf could be pretty handy. other than that i really do suggest adding in some more audio cues like when a button is pressed, when a box falls into a hole, etc. a bit more visual feedback could also be handy like the doors having a dust particle effect and being brighter when opened (darker otherwise), and maybe adding a ui element with K(blue)+L(red) with the use similar to the crosshair in Portal, then make the portal doors entirely orange and blue instead of just having outlines of those colors. regardless, great game!

Submitted

It took me a while to finish the entire game :D

This game is great! I love the story and the mechanics of portal doors and sokoban! The puzzles might not benefit some players, but the gameplay overall is fantastic!

Great job!

Submitted (1 edit)

The sokoban + portal mecanic works extremely well. It's intuitive and deep which is what make puzzle mecanics great. And I don't think I ever seen it before (and I played sokoban inspired games a lot).

The level design was very good too, although the difficulty curve was a bit rough and some medium difficulty levels were needed between the very easy ones and the relatively hard ones (it's not an issue for people who are used to sokoban inspired games, but in the general public a lot of players will abandon).

The art and audio are good too.

One if the best games I rated.

Beside the difficulty tweeking, IMO the only things that need to be improved are QoL: 
* an undo last move button 

* a reminder to tell wich door correspond to wich key because it's easy to confuse them.  

* arrow keys support, gamepad support, non-qwerty keyboards support  

* a skip dialog button

You should submit this game to coolmathgames after you fix the QoL and difficulty curve. It's the kind of game they like and you will earn some money (I sold a sokoban inspired game to them in the past).

Submitted

Great game with a perfect mix of challenging puzzles and engaging story. The artwork and music enhance the experience, making it both fun and emotionally resonant.Like it ! great job !

Submitted

Had a blast playing through your game. I love how you mixed the narrative and puzzle aspects, going through MC's memories and learning his story. The puzzles were intelligent and challenging. It's a really difficult balance that you managed to achieve between too easy and impossible. It made me scratch my head a couple times but all of them became clear after trying and failing. That's what puzzles are all about!

The story was great, I liked what you did with it. Just a little bittersweet, poor guy made me sad.

The artwork is amazing. The memory scenes, characters and puzzles were designed really well! And the music fits the game nicely too.

Really great game!

Developer(+1)

Wow, what a comprehensive review! I'm really glad that you went through the puzzles, and I'm more than happy to hear about your compliments about the art! The art itself definitely took the most time out of development, and I'm glad the effort wasn't wasted, haha. A lot of the levels were painstakingly designed and pen-tested, which is why there were a few less than I wished for - but even so, I feel like your compliments about the puzzles themselves makes it all worth it! :D

Submitted(+1)

Love the artstyle, this needs more rates!

Developer

Thank you! This definitely encourages me to try drawing out more things in the future :)

Submitted(+1)

This made me feel way smarter then I am for some time. Cool.

Great!) Need's to be rated much more.

Developer

I'm so glad you were able to go through some of the puzzles! Definitely tried to make them seem rewarding to beat, so nice job!
(Some of the later ones were really hard though, and I definitely commend you if you got to the end :))

Submitted(+1)

Fun puzzles? Openings that defy the laws of physics? Getting bullied? It IS like a 2D portal! And I mean that in the best way possible. Great game.

Developer

I'm quite thankful for all the compliments! Can definitely say we got inspired by a few other titles, so I'm glad to see these inspirations definitely got through! I mean this in the best way possible :)

Viewing comments 20 to 1 of 26 · Previous page · First page