The basic mechanic is inherently fun, very punchy and satisfying. Obviously, you’d need more going on mechanically to engage a player for more than a minute or two.
I think the screenshake is simply too much. In fact I think the game might be a lot more playable if the camera didn’t follow the player, or at least didn’t follow the player so rigidly. It’s hard to track the visuals when you’re launching around. Reducing visibility after the first round makes the camera issues way worse lol.


