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A jam submission

Rock 'N RollView game page

Roguelike with Rocks, nothing more
Submitted by MastroCaleb
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Rock 'N Roll's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1383.7003.700
Fun#2003.2503.250
Game Design#2533.2003.200
Innovation#3702.7502.750
Overall#4052.8582.858
Theme#4862.9002.900
Audio#7411.3501.350

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rock 'N Roll is a roguelike placed in a huge cave, the player needs to go deeper to complete the dungeon

Did you write all the code and made all the assets from scratch?
Yes, there are no third party codes nor assets in this game

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Comments

Submitted(+1)

I loved the gameplay, gave me strong Wizards of Legend vibes, but with a great little rock guy. The one thing I really needed here was some music and sound effects, but besides that it was an altogether wonderful experience!

Submitted(+1)

Pretty fun game core and appealing art style. Enemy design is lacking a bit, e.g. the drill enemy's attack is very fast, not telegraphed and with too big of an interval too feel the rhythm of. Since you can only (at least for the time I've played) in melee, he's pretty annoying. Another one - the yellow guy who hides underground for too long. Not dangerous, but takes annoyingly long time to defeat.

TLDR fun game with some not-so-fun enemies.

Submitted(+1)

Great mini-game with good controls. Missing some music effects

Submitted(+1)

great work! i like the pixel and the controls are smooth

Submitted(+1)

The art for the game looks very nice

A minimap would be nice, as the maze-like map and almost identical rooms can make it confusing to navigate

I like the design for all enemies except for the ranged one. It shoots immediately after spawning and its projectiles are too fast. It doesn't help that the game has no audio at all, so you can't even know when it spawns offscreen and attacks, making it very unfair

Nice game, could use some improvements

Submitted(+1)

Like your pixel art, the player and enemies are well done with animations and all. The controls feel good. The ricochet from a timed dash is superb. All in all, a great jam!

Submitted(+1)

Cool submission I liked it!

Submitted(+1)

Cool and unique combat system, great game!

Submitted(+1)

Interesting game loop, love the concept of deflecting projectiles!

Submitted(+1)

This game would really come to life with some sound effects.  Cute pixel graphics.

Submitted(+1)

Simple and cute. Character looks like a tamagotchi and the dungeon itself more like a Binding of Isaac. Maybe one mini-map and adding SFX would have been better.

Submitted

Great game! I really like the artstyle and especially the doors. They feel inspired by Enter The Gungeon maybe? Only encountered one bug, I got stuck at level 3 in a room after killing a flame. Other than that it was smooth. Would've loved to have some more variation in the rooms, maybe different shapes or holes in the ground etc. Great job!

Developer

Thanks! And yes! i did take inspiration from Enter The Gungeon's artstyle! Also, thanks for the bug report. I'll def check it out and see what the problem is. I was planning on adding diversity with the rooms, but i had no time to make more :(

Submitted(+1)

I love the art and feels very well put together, movement and attacking feels very smooth. As said multiple times I do miss the sound but I think that you did focus on the right parts if you had to cut corners, after all it's only a week.

Submitted(+1)

for me the game is cool ,i like games dungeon theme but the goal wasnt clear it would be cool if there were a simple story in this game could be more cool also adding some sound effect could make it pretty cool  ,idk in any way the theme "diving deeper" could relate but anyway good game

Developer(+1)

I unfortunately had no time to add the story, i had too much work to finish. the "diving deeper" was going deeper in to a cave, in fact every 3 levels there's a boss and after killing it you go to the next dungeon layer with different enemies ecc.

Submitted(+1)

the game has a pretty fun concept, rolling around like a madman with the rock was funny, though the level + layout felt a bit empty and the goal wasn't all that clear. id say, with a little more work this game could be a blast to play

Developer

i did have in place some props to add in the dungeons, but i felt they didnt feel right with the game. i unfortunately had no real time to add other things in the rooms :(

Submitted (1 edit)

This game was pretty cool. I liked the charge mechanic for the player and really enjoyed the art and visuals. Some sound effects would have made it great but otherwise the game was fun to play. Also, when I died, I couldn't move or do anything.

Developer

Thanks! Im sorry for the bug, trying to fix it rn

Developer

Fixed it, thanks again. Unfortunately i had no time for sounds :(