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A jam submission

CasterCrawlerView game page

Submitted by Ludows — 8 days, 55 minutes before the deadline
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CasterCrawler's itch.io page

Results

CriteriaRankScore*Raw Score
CONTROLS#163.8503.850
BOSS DESIGN#303.7003.700
SOUNDS / MUSIC#343.7003.700
Overall#413.5673.567
FUN#573.4503.450
ART / VISUALS#763.7503.750
USE OF THEME#1212.9502.950

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
You exchange stuff you gain in the dungeon to get more powerful for the bossfight

Did your team create the vast majority of art and music during the game jam?
No

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

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Comments

Submitted

The mix of camera lerp and pixelated rendering feels a bit messy, but the game is pretty solid. Great job!

Despite its simplicity, the game turned out to be very fun and really is a boss rush, cool, I really liked it!

(2 edits)

This was great, good times! this is what I hoped our game would feel like in the end. Ours is a little undercooked at the moment but making updates already and give the more updated NON-jam version a try on my own itch page. Anyways even though with all the camera cuts and stuff that made the pixel art resolution a little strange at times I gave this game a 5/5 . It was fun and fast past with a a great quick tutorial. This is what I wanted to get into our game in time also, was a quick tutorial that the player could start with as the "computer" interactable, but still in progress. 

Glad to have played your game tho! Great job

Developer

thanks, if you are using Godot i can give you some advices on polishing your game.

yes this is my 4th week using the engine 

Developer(+1)

cool, if you ever need some help, or have some questions don't hesitate to contact me.

https://seanlaughlin88.itch.io/dreamysteria-webgl this is the more recent edit to the game... it has addressed a lot more of the issues I was hoping to get done..... there are still a few major issues later in game that I haven't gotten to...but let me know if you have suggestions on this newer version... thanks!

Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end....  :( best of luck to you in the Jam 

Sorry for the inconvenience if you have a chance to rate/re-rate

Developer

don

Submitted

Really cool game, it's not much of a boss rush, but the boss fight was very fun and the sfx and visual were pretty nice. You have a solid base for a full game.

Submitted

This game is really fun. I liked the visuals. I liked the controls and the game overall felt really polished. I felt that it was an amazing game. The only complaint I have is that it isn't entirely a boss rush that it still is really good. Good Job.



If you are interested, could you please play my game. It would really help.

Submitted

Fun game, but this feels more like a Vampire Survivors-type game with an optional boss attached, instead of a boss rush game. Also enemies have a habit of spawning on top of the player.

Submitted

Nailed the visuals and use of the asset pack. Very juicy a polished, tho the downtime between fights makes it feel less bossrush-y. Overall fun game!

Submitted

You crushed the visuals 

Submitted

Super well polished and just a great and fun experience overall. The controls, enemy attacks, and upgrades all feel well balanced. The boss has some really cool attacks and I love his design as well. Very well done!

Submitted

I am pretty sure this is the game i've played the longest in the jam so far and lots of fun playing it Great Job! :)

Submitted

I had so much fun playing this, the reward of absolutly destroying my mouse to deal maximum damage gave me joy. Art is awesome and the music is great. The power of tutorial is so ofter overseen, this was a great introduction to both the game and the mechanics. I sadly did not find any use for the rotating spell, but it doesnt matter because using darts is amazing. Well done.

Submitted

Very fun game overall, the boss was kind of hard at first but got easier once I played the dungeon more! The ending for credits was cool but I would appreciate also ending that could create some story to the game.

Submitted

The visual looks really cool, the animation are really nice too. The control feel very nice and the music are good too. Basically the overall quality of the game are great.

The boss fight looks cool, tho in the end of the game you can still move after the cutscene for some reason.

Anyways, nice game!

Submitted

Fun game, very nicely put together.

The controller layout was a bit uncomfortable, and an autofire for the basic attack would have been nice.

Not giving full health to player on respawn to incentivize grinding feels very contradictory to the boss rush, though.

Submitted

Not a boss rush but still fun! Great choice of assets; The controls were nice and the attacks felt juice; The game was really easy, you can beat the boss as soon as you start the game; You can get softlocked on the menu screen if you use all your spells before breaking the pots. Overall I feel like you should've focused on the bosses.

Developer(+1)

Hi, thanks for the feedback. I especially made the boss easy, to make everyone able to see every phase of it, and every attack. I know that for somebody it can be too easy, but i made a lot of people playtest my game, and the boss i have come up to seemed to be the best. Btw i'll take notes for the next BRGame Jam!

Submitted

Great job! Controls felt really good and the art is amazing! I only wish there were more bosses :D

Developer

Thanks! Yeah i whish i had more time to make more bosses, since i joined the jam 1 and a half week ago ahaha

Submitted

This is a great game overall, but it feels a little bit too grindy, despite that is one of my favorites of the jam so far

Developer

Hi, nice to hear! But what do you mean by "grindy" exactly? ahaha

Submitted

While I was doing the dungeons it felt like it was taking a long time to get any upgrades