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A jam submission

Astral AscentView game page

A Short Roguelike Space Shooter
Submitted by Snapgon — 11 hours, 13 minutes before the deadline
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Astral Ascent's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13.8293.829
Presentation#14.4764.476
Gameplay#14.1434.143
Immersion#23.8103.810
Concept#63.7623.762
Relevance to the Theme#232.9522.952

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Credits
This was a solo project.

External Credits
Fonts used-

VCR OSD Mono by Riciery Leal and 8-bit arcade by Damien Gosset. Both came from Dafont.com.

Music by Nojisuma on Pixabay.

Most Sound Effects were by KennyNL and the rest were generated in Chiptone by SFB games.

How did you/your team interpret the theme?
I added stars throughout the game, which grant perks to change the player.

How was your/your team's experience in this jam?
It was decent.

Content Warnings
N/A

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Comments

Submitted

Great game, loved the art, gameplay, and the variety of perks and weapons given to the player.

Submitted

Really cool and fun game, great art direction and music. I wanted to keep playing to see the end but it was actually harder than it first looks.
If I had to give critical feedback it would be that some of the segements and enemy layouts kind of necessitate you losing health and sometimes feel a bit unfair, but I've done quite a lot of work with procedural maps in the past and know it's very hard to optimise difficulty with these especially when rushed.
Great game overall though!

Submitted

The visual effects are amazing~
Also I love that the are a lot of abilities to choose from, making each run unique. My favorite is the one that randomize your weapons every few seconds :p 

Loved this game, the simplicity, the aesthetic, wonderful.

My only gripe is the inability to move up and down (kinda like brake and speed up) a little bit to get through the smaller gaps easier.


10/10

Submitted

Wow! I have nothing bad to say about this game. I absolutely loved it. Simple and effect graphics. A great music loop. Sound effects that are not annoying.

I would pay a few $$ a mobile version of this game if it had a bunch of levels / a shallow story placed on top.

Nice job!

Submitted

Would be cool to know what weapon you'll get from pickups. Also, it's been kinda hard to see walls at first. Other than those two things, the game is awesome!

Submitted

Great entry! Would love if the powerups changed my experience even more!

Submitted

This game is tough! Love the art and the gameplay felt really good, especially the explosions.

Feels very inspired by Downwell! 

Submitted

Great explosions but I found it very difficult to get beyond about 1500 (probably just me!)

Submitted

What a great game! I enjoyed playing it. The level generation was good the pixel art looked right and the colors worked great together. Sometimes it feels a bit unfair if you have only one tile to move to the right or left side and after that there is a red block because you will almost never be able to destroy it in time but well done!