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Shakts

113
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6
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A member registered Aug 10, 2018 · View creator page →

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Nice, thanks so much~

And yeah, I'm still struggling at finding a good balance, ahaha, but I'll try more stuff in the future

The gameplay is quite fun and the graphics are pleasant to look at, good job!

Though I do feel that the camera changes angle a bit frequently, so it's rather hard to orient myself

Nice, glad you like it~

And yeah, further development is planned, thanks for playing :D

The graphics are amazing, I love the hangar view. The exp & upgrade system is also quite nice and make me look forward to get the next level

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Nice, that was fun. The visuals and audio is great and on point, and the gameplay was tight but fun.

A little nitpick is that I find the floor to be a bit too slippery, so it was quite hard to land my jump.

Whoa, that was amazing, the visuals are beautiful and the gameplay was unique and interesting.

I also like that you added some narrative into the game, makes it even more engaging

Nice, glad you like the game :D

Yeah, the difficulty is one thing I'm still struggling to balance, haha, but that pause timing might be useful. I'll try that then, thanks so much for the suggestion~

Nice, thanks so much for the feedback :D

Nice, thanks so much~

Nice one, I really like the art and the narrative works well to add immersion, good job!
I do feel a bit dizzy whenever the camera rotates though, but maybe that's just me being weak, ahaha

I really like the visuals and audio, they fit quite well with the medieval theme.

The gameplay is fine, though I feel like the the camera moves a bit fast, so it is kinda hard to align my sights.

Nice, thanks so much for the feedback :D

Awesome, thanks so much :D

Nice one, I like the atmosphere and how the enemy feels really threatening, though I feel like they have too much health and a little hard to kill. 

But aside from that, all is good~

Nice! 

Thanks so much, I'll take that into consideration :D

I like the shielding mechanic, adds more tension to the game. Also the pilot portrait at the bottom right is a really nice touch!

Nice, thanks so much for the detailed feedback, really appreciate it.

And glad you like the game, I'll consider tweaking the jump mechanic when I developed it further, thanks so much~

Thanks, glad you like it.

Yeah, seems like I need to tweak the jump mechanic a bit more, ahaha

Great game, I love how fast paced it is

That was awesome, I like that there are plenty of playable mech and weapon options, my overall favorite is the sniper rifle :p

Great game! I really like the visuals, and didn't expect the game to be voiced as well, that took me by surprise.

I had a great time with it as well, punching my opponents real fast feels so satisfying.

Oh, I didn't expect it to feel tranquil, ahaha, that wasn't the intention :p

But thanks  a lot for the feedback, glad you enjoyed the game~

OK, will do

oh, sorry, I set them up to only accept keyboard input. Try pressing enter

Awesome, thanks so much, glad you like it~

That was a nice twist on the reverse tower defense genre~
I also like the visual effects when browsing your cards between levels

Oh, it's actually felt a little slow? I'll try to find some way to balance it out more then, thanks so much for the feedback :D

That was fun! The story was pretty compelling and the art was nice

Thanks so much, I was worried that the systems are not obvious enough, but glad that it is still easy to understand~

Love the aesthetic, looks really unique.

The gameplay was pretty smooth too, I like the twist on the runner genre

Nice one, though when I'm on the ground, it feels that the camera is a little too close, so it's difficult to see the surroundings. The camera range when I jumped feels more comfortable~

That katana wielding crab was awesome.

I like the gameplay, though sometimes it feels a little difficult to dodge the crab's attacks

The 2.5D aesthetic works really well, the controls are responsive, and the gameplay was fun. Love it~

The retro look was emulated so well, and the gameplay is very smooth~

The monsters sometimes spawn too close though and took me by surprise 

The movement mechanic was fun, and I love how big the levels got as you progress

I guess I should have made the commands a bit more obvious, ahaha

But thanks, glad you like it

You're welcome :D
Ah, I see, that is a pretty clever idea

Hey, that was quite an unique, fun experience. Love the mechanic :D

Whoa, I haven't even tried going with that route yet, nice find :D

Oh, haven't really tested in full screen mode, so I wasn't aware of that issue~

Thanks a lot for letting me know, I'll try your suggestion later :D