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Twin Spirit Armor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #19 | 3.417 | 3.417 |
Overall | #21 | 3.583 | 3.583 |
Visuals | #36 | 3.667 | 3.667 |
Audio | #39 | 3.167 | 3.167 |
Originality | #67 | 3.000 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
A video game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Yes, backgrounds, tilesets, music and sounds. The creators are credited on the game page.
Did you choose from one (or more) of the optional secondary themes?
Yes, Wizardry
Does your game contain 18+ content (Nudity, Gore, Language)?
Nope
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Comments
A really solid and well implemented game. I felt it had balancing issues at times but beyond that this was a pleasure to play. Good work!
Nice, thanks so much~
And yeah, I'm still struggling at finding a good balance, ahaha, but I'll try more stuff in the future
Thanks for Creating. This was a good experience, well designed nice to play, beautiful graphics the only Problem? I FINISHED IT!
This game deserves more Content and Bosses!
Really a solid submission, keep it up and extend it!
Nice, glad you like it~
And yeah, further development is planned, thanks for playing :D
Solid and clean game, I liked the artwork and paralax background a lot. It did ramp up but I found it a but too easy, you can just press attack constantly outside of jumping and nothing can get you, maybe a 3 hit combo and short pause to force better timing to get through? So many good solo entries so far and yours was too well done!
Nice, glad you like the game :D
Yeah, the difficulty is one thing I'm still struggling to balance, haha, but that pause timing might be useful. I'll try that then, thanks so much for the suggestion~
Good game.
Nice length for a game jam.
Upping the movement speed would have made it more enjoyable.
Nice, thanks so much for the feedback :D
I loved this one, I found it very charming.
Nice, thanks so much~
The games movement feels a little slow but otherwise its pretty good
Nice, thanks so much for the feedback :D
I really enjoyed the design you did for the main character and enemies. I really like the design of your mech with wizard style. Great design for him. The game was simple yet fun to do. Very interesting game you have here :)
Awesome, thanks so much :D
I loved the character and enemy designs as well as the artstyle and ambience. The gameplay was pretty satisfying too. I think the only issue is that there should probably be more polish, just making the pixel sizes more consistent and changing the font would make a huge difference.
Nice!
Thanks so much, I'll take that into consideration :D
Very chill platformer with some nice combat mechanics.
I really like the main character, a wizard mech with a laser sword ! Awesome, the sword in particular really game me Z-Saber vibes with that triple hit combo ^^
Even if the game was action packed i like how the music gave it a very chill and relaxed overall atmosphere. And i think you’ve had a good Q.o.l. approach in making the tutorial as part of the game and it just being a few quick textboxes, as well as having very clear recharge points for both mana and health.
If i had to nitpick i’d say the only small issue i have is that the jump can feel a bit floaty at times but nothing that felt really gamebreaking to be honest.
Well done :)
Nice, thanks so much for the detailed feedback, really appreciate it.
And glad you like the game, I'll consider tweaking the jump mechanic when I developed it further, thanks so much~
A nice platformer that has a good variety of enemies. The jumping feels very floaty which makes aiming the landing really easy so I didn't find the jumping platforming aspect too challenging but it's art is great and it's a clean experience. Very nice job.
Thanks, glad you like it.
Yeah, seems like I need to tweak the jump mechanic a bit more, ahaha
In the platformer, the graphics are well-designed, and the music creates a soothing ambiance. From my perspective, it leans towards a more tranquil experience, though I personally prefer games with a bit more action. Nevertheless, I acknowledge the effort put into its development. Keep up the good work!
Oh, I didn't expect it to feel tranquil, ahaha, that wasn't the intention :p
But thanks a lot for the feedback, glad you enjoyed the game~