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Self-Sabotage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #101 | 2.667 | 2.667 |
Overall | #122 | 2.600 | 2.600 |
Gameplay | #132 | 2.333 | 2.333 |
Visuals | #135 | 2.400 | 2.400 |
Theme | #144 | 2.133 | 2.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Overall the game is pretty good. I would add maybe some sort of particle effect and/or screen shake when you destroy the enemies to make it a bit more satisfying.
It could be a bit more challenging maybe you could add a feature that you need to reload after a few shoots or something to make it a bit harder or you could make some people trick you by changing colour after a while but overall it is a nice little game.
I would be so thankfull if you would play and rate my game aswell.
Wish you best of luck.
Way to easy. Instead of a gun, a ballistic weapon like a bow would be cool or at least a way to shoot in different directions, so enemys could have areas where they could be hit and some where they couldn't be hit.
That is a very great idea. I had looked into that, but this is only the second game I have made and the time wouldn't allow it. If this game is liked enough, I have plans for an actual game with a similar style, but more mechanics and it would have more to do.
Nice game, needs more mechanics i think but still fun :D
Very good start to a game here. Things to add more difficulty would make it more interesting!
I'm always open to suggestions if you have any. Thank you!
a nice game
May too easy. But otherwise its ok
Thanks for the feedback, if you have any suggestions to bring up the difficulty, feel free to suggest.
Cool game.
I mean it is a good concept, but I feel like you add more implementation of the theme here beside just trying not to shoot the blue guys. Like maybe have green enemies who can mirror the player so that I am not spamming the shoot button. Or like something idk but you have good starter here.
Hey I just wanted to say thanks for the feedback on the game. I'm the second developer and your idea of green enemies that mirrored the player would be interesting but what do you mean exactly by they mirror the player so you don't have to shoot as much?
So basically you have an enemy that shoots in your direction when you shoot, it causes to player to think before shooting because there could be blue guy in front of it but at the same you want to red guys to kill it before you start shooting. Something like that.
Interesting idea.
Nice concept
Good Game