Neat concept! I have *never* been good at the Rubiks cube so I was trash at beating levels, but that's okay. I really liked how over time the cubes got more and more out of alignment. The descent into chaos as I continued to make the wrong spins was very funny.
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cube land's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity - how original is the idea? | #2 | 3.800 | 3.800 |
Overall | #4 | 3.533 | 3.533 |
Presentation - how does it look/feel? | #4 | 3.700 | 3.700 |
Entertainment - how enjoyable is it? | #6 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Neat concept! I have *never* been good at the Rubiks cube so I was trash at beating levels, but that's okay. I really liked how over time the cubes got more and more out of alignment. The descent into chaos as I continued to make the wrong spins was very funny.
How can the top part be solved without looking at the other parts? I'm confused :)
Because the game only allows 180-degree rotations, it’s impossible for any given face to be anywhere but on either the correct face or the opposite face.
I actually was going to allow for 90-degree rotations originally, but the math needed for rendering that was too difficult for my barely-passed-linear-algebra brain, and then later I realized that it would have made the game too hard to play anyway. The number of possible cube states with 180-degree rotations is a tiny fraction of the total number of possible states of a real cube.
It is a great game!
Wasn't able to really get used to the controls though :(
Turns out you only need to solve the white face of the cube to pass the level. I was able to clear the 6th level :)
Loved the overall 90-s like aesthetics of it!
Turns out, I’m surprisingly bad at solving rubik cube 😅
Neat concept! Those floating point rounding errors give it a nice lo-fi vibe
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