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Junior Witch High's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation - How does it look/feel? | #2 | 4.286 | 4.286 |
Overall | #4 | 3.476 | 3.476 |
Creativity - How original is the idea? | #7 | 3.571 | 3.571 |
Entertainment - How enjoyable/replayable is it? | #7 | 2.571 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A diamond in the rough. So much possibility.
There is potential here!
It seems you had the mechanics in place but lacked time to flesh out the content.
I'll try out the latest version when you upload it (after the votes I'm guessing). I'm curious about what you had in store.
Yeah, I have kind of this weird thing where I have to write a new custom game "engine" for each go at the jam. However this one is pretty solid (for what it does) so maybe next time I can just convince myself to use it but with a different concept... Eh. Who am I kidding? ; - )
I had a story and all mapped out for this thing, but (as you suspected) ran out of time to finish. The 1.0.3 update (that didn't quite finish compiling in time for me to slip it in) just has character headshots to go with the conversations. However, I would like to finish it properly, so maybe check back if you have a chance later?
Thanks for taking a look!
I hope you can make some progress and finish it after the jam!
Really nice art, definitely has lots of potential with a solid start!
The arrow key controls felt strange initially. Maybe an alternate control scheme, such as clicking to move, or another set of keys would be better?
It actually took me a while to get used to them as well... Maybe I can handle mice inputs for the "Director's Cut"! ; - )
Glad you enjoyed it! Thanks for taking a look!
Lots of potential, the art style is nice, I especially like the water tiles.
Thanks for trying it out! I would say that the water tile is what you might call a "happy accident"... If you look at the %tileset.png you'll see where I did some walls for the classroom (second row). They certainly didn't match up as well! ; - )
Neat tile art. Game runs very smoothly. Diving into your code now!
Hope you find it interesting! Let me know if anything's not clear -- I didn't have the chance to do a very complete spec this time around... Thanks for taking a look!
I love racket. Especially the way you design games in it. It is very digestible.