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A Bargain for Emberveil's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme: how well would the module have fit into the Appendix N? | #89 | 4.082 | 4.385 |
| Art: how well does the art support the other content? | #154 | 3.223 | 3.462 |
| Overall | #168 | 3.265 | 3.508 |
| Layout: how easy is it to find all the presented information? | #177 | 3.008 | 3.231 |
| Playability: how easy would it be to run this module? | #178 | 2.864 | 3.077 |
| Writing: how clear and/or interesting is the writing? | #184 | 3.151 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
So is the only way to descend in the caverns is to find a CREVASSE, that is, by rolling a 3 on the Cavern table?
I like the setting and point crawl map & point description.
Great backstory and detail of the NPCs and locations. The text is a bit too smushed together, but still a fun adventure. Nice work!
Menhirs rock! I sense the Tolkien Appendix N is strong in this one.
Nice cover work and setup for Emberveil. You fit a lot of bits in: NPCs, events, a town, a valley, and a cave complex. I might suggest including a little less so you can do more with what remains, but it still looks quite usable and approachable for a GM to run! Good work!
Crazy how much content you managed to push into a few pages. Very approachable little area. Having some margins around the text boxes would make it a little easier to read.
Just looking at it, you made it feel like an old school adventure. After reading it, the vibe matches the theme pretty well.
Hits the weird fantasy feel and I really liked reading it. I think this would go over well at the table.