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A jam submission

A Bargain for EmberveilView project page

A pointcrawl / depthcrawl of trying to save your town from an oncoming dragon.
Submitted by West Palmetto Games — 7 days, 23 hours before the deadline
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A Bargain for Emberveil's itch.io page

Results

CriteriaRankScore*Raw Score
Theme: how well would the module have fit into the Appendix N?#894.0824.385
Art: how well does the art support the other content?#1543.2233.462
Overall#1683.2653.508
Layout: how easy is it to find all the presented information?#1773.0083.231
Playability: how easy would it be to run this module?#1782.8643.077
Writing: how clear and/or interesting is the writing?#1843.1513.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

So is the only way to descend in the caverns is to find a CREVASSE, that is, by rolling a 3 on the Cavern table?

I like the setting and point crawl map & point description.

Submitted(+1)

Great backstory and detail of the NPCs and locations. The text is a bit too smushed together, but still a fun adventure. Nice work!

Submitted(+1)

Menhirs rock!  I sense the Tolkien Appendix N is strong in this one.

Submitted(+1)

Nice cover work and setup for Emberveil. You fit a lot of bits in: NPCs, events, a town, a valley, and a cave complex. I might suggest including a little less so you can do more with what remains, but it still looks quite usable and approachable for a GM to run! Good work! 

Submitted(+1)

Crazy how much content you managed to push into a few pages. Very approachable little area. Having some margins around the text boxes would make it a little easier to read.

Submitted(+1)

Just looking at it, you made it feel like an old school adventure. After reading it, the vibe matches the theme pretty well. 

Submitted(+1)

Hits the weird fantasy feel and I really liked reading it. I think this would go over well at the table.