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Chloe: Tower of War's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Characterization | #64 | 3.207 | 3.429 |
Emotional Engagement | #83 | 2.673 | 2.857 |
Overall | #95 | 3.074 | 3.286 |
Overall | #99 | 2.873 | 3.071 |
Lasting Impression | #105 | 2.806 | 3.000 |
Mental Engagement | #108 | 2.539 | 2.714 |
Atmosphere | #128 | 2.940 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Just a quick note - you have your download marked as supporting Mac and Linux, but it's a Windows executable. You should untick the platforms you're not supporting.
Art looks awesome, with facial expressions? Nice!! Together with the nice story it generates a great cinematic intro.
Unfortunately I got stuck in the first dungeon, after I pressed 4 buttons, maybe in the incorrect order, I couldn't fix it. Also, the plants keep killing me. And I couldn't escape anywhere else.
You have created a great prototype, and it does have a lot lot lot of potential. Congratulations!
This is really a nice game :D Keep doing good games *_*
Been a while since I played an RPG, great work its really polished and really fun to play!!
RPG maker games are so cute). Even if they tell deep things, like To the Moon. Yours is a very amusing and quite polished adventure. Maybe too windowed to my taste (and maybe less talking would be better), but the overall game is very fun. Had a good time, thanks!
Very polished game. The pixel-art was smooth and brought nostalgic vibes. And some people would have gone the easy route and just put the pixel-face in dialogue screens, but you made them own faces and facial expressions. Great game. Excellent work!
this was amazing the animations was great the 2d art also , the story simple and the gameplay and the challenges was fun i love it <3
Really low-bit aesthetics, it's a gasp of fresh air coming from every bog-standard anime looking RPG Maker titles!
Part two when
Jokes aside, this is a pretty nice and simple story. My only complaint is that the final fight could be harder, because finishing the final boss in three turns doesn't feel cool.
Thank you! And yeah, I wasn't able to have too many people playtest the game so the combat is unfortunately very unbalanced. I plan to fix it after the rating period for the jam is over. I'm glad you liked the story!