Oh wow, I did not expect that story from Ophelia.
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Ordinary Hour's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Characterization | #51 | 3.357 | 3.357 |
Overall | #52 | 3.429 | 3.429 |
Atmosphere | #53 | 3.786 | 3.786 |
Overall | #75 | 3.119 | 3.119 |
Emotional Engagement | #77 | 2.714 | 2.714 |
Lasting Impression | #97 | 2.929 | 2.929 |
Mental Engagement | #111 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Loved the graphics, even with the bugs. The game works and the fact that you were able to get it completed is an accomplishment by itself. Congratulations!
The game has a very strong Japanese campus atmosphere, the game process experience is also very smoothly, the 3D modeling was awesome!Looking forward to future updates of the game.nice work:)
Visuals looked great! There was good dialog, a sprint button (there's been too many games without this), and all the characters were designed well. This entry was great!
Hi Godot fellow ;) Outstanding work! Are you planning to create an extended version of the game?
This game was so interesting to look at! The art was fun and the characters were cute!
These graphics are awesome and this game sets such a delightful mood. I thoroughly enjoyed interacting with all the characters and being rude to all the cute lil gals. Running around felt so stress free even with 11 packages to deliver. Took me awhile to find Sora and Jill, and I hope Silky learns how to talk to people. One small gripe is the camera clipping through the environment and walls but other than that I found everything about this game terrific. Also, serious question: Are these kids OK?
Really comfy graphics. Relaxing game and a nice break from 2D games. I liked the vibes of the game and had fun interacting with the world. Great game. Awesome work!
Wow, this game is utterly adorable. There's something so fun about running about the little town you've made, jumping about and talking to such cute and quaint folks. Listening to them talk about their worries, their psychoses and their love of Nyarlathotep was a real treat and I just wanted more when it was over. Please expand on this one!
I love the cozy feeling of the world. I would love to find out more about the people who live in this town. If you ever chose to do a sequel, or expand the game, it would be cool to be able to pass multiple days, and maybe see everyone's stories evolve over time!
One thing I had trouble with was that the camera would get stuck inside of a lot of different objects. Maybe if things turned transparent when the camera collided with them that could help? I enjoyed the game a lot though, and thank you for making it :)
I actually recorded my playthrough. If you want to see my impressions as I played, you can see it below (timestamp for your game in the description). Hope that can be useful!
Thanks, I actually watched the stream and I'm grateful for your feedback! I'm actually planning to expand a game with that concept, like passing multiple days, not only delivering but since the ending foreshadowing that there's a school week there's also school life to it. Basically it was inspired by Persona without the combat and only the slice of life to it. Again, Thank you so much! And I think your Japanese accent is really good, I'm really honored showcasing my game for the stream! :)
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