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A jam submission

Agent of Primary Color-原色使者View game page

a 2D horizontal adventure game with color mixing
Submitted by DSK, Kiro, Hanchun, xdaisyyy, Tomo111, hundun, fififi, 12Phantom12 — 9 hours, 34 minutes before the deadline
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Agent of Primary Color-原色使者's itch.io page

Results

CriteriaRankScore*Raw Score
Mental Engagement#473.2223.222
Overall#643.2963.296
Lasting Impression#653.1483.148
Overall#723.1363.136
Emotional Engagement#792.7042.704
Characterization#833.0003.000
Atmosphere#923.4443.444

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted(+1)

Alright! Interesting and very original mechanics for the platformer. It works just smoothly, although enemies seem unfairly strong at the beginning. Congratulations, it does have a very professional style.

Developer

Thank you for your feedback:)

Submitted(+1)

太牛逼了就是太难了,这游戏脑洞简直无敌从来就没玩过这种游戏。我感觉稍微优化一下难度和玩法都可以发布

Developer

感谢您的反馈。非常感谢您玩我们的游戏并给出如此高的评价,您的问题我们也认真考虑过,目前的关卡难度确实有点超出预期,我们正考虑在关卡中的一些位置增加存档点以减小关卡难度,再次非常感谢您的评价!

Developer

难度确实有一点小高hhh,之后也会再尝试优化一下:)

Submitted(+1)

I like the very unique concept. As a visual artist, colour mixing appeals to me as a puzzle mechanic. As others have said, it was tricky to figure out how things worked, so I think a better tutorial would be helpful. Once I figured out what I was doing though, it was pretty straightforward and I managed to get to the end. I never felt in danger of running out of pigment, so it could be worth starting with less so there is some sense of danger there. Great job overall!

Developer(+1)

Thank you for your feedback. We are glad you like this game. We appreciate your valuable suggestions and they will be actively considered. Actually we have limitation of pigment at first, but considering that this is an adventure game instead of a puzzle game, we decide to give sufficient pigment to our players, so they won't get stuck because of the lack of pigment. Meanwhile, we prefer that players can repaint the world as they want. Maybe we will have an expert mode which offers limit resources. Anyway, thanks again for your advice!

Submitted(+1)

the game is fun , the color mechanique i never seen it before in other games it was nice but you need to improve it more and also the instructions was unclear i spent too much time to figure how to use colors and kill enemies with them.

the game was so good but you need to add more content and better enemies.

Developer(+1)

The gameplay of game coloring is really novel, we will consider adding more detailed guidance in the game later, thank you for your feedback:)

Submitted(+1)

Cool concept, but I think it is wayyyy too difficult, it could be a skill issue, but it almost felt like a troll type platformer game in difficulty. The art was cool, and story and gameplay weren't too bad (controls didn't list the e and q controls however), but I just couldn't get very far in the game due to the difficulty

Developer

Thank you for your feedback, the difficulty of the game is indeed a little high, in fact, some places even our developers can not pass at one time, color dyeing is also the core of our game, thank you for playing:)

Submitted(+1)

Good work! Small explicit tutorial can improve the experience. Good job!

Developer

Thank you for your feedback:)

Submitted(+1)

I couldn't figure out how to get past the pool of venom, but I think I got a decent idea of how the game works. The art looks great, the concept is neat, and it seems like a fun game. I personally didn't find using space bar for jump to be that difficult, but I did find the on screen buttons to change the amount of each color to cause the player to shoot when I was not wanting to shoot. I saw afterwards that you can use Q and E, but ah well. Other than that it seemed like a well made game.

Developer

Thanks for your feedback, coloring is the core gameplay of our game, you can mix the color to turn the venom pool into water, so you can easily pass through, in addition to mixing red to turn it into magma, yellow leaves to make it fall, and many other interactions, the same color can also dissolve the viper:)

Submitted(+1)

I like the idea but ... I didn't know how to pass the snake. I really gave many tries and read comments etc but I didn't manage D:

Developer

You can dye bushes with a primary color gun, the same color bushes can dissolve snakes, coloring is one of the core gameplay of our game, you can also create a platform to plan your own path through the level

Developer

Hope this helps, feel free to leave a message if you have any more questions:)

Submitted(+1)

Ohhh I tried it again today and now I got it! I didn't know how to add the colors to the tool properly. Wow it's so cool! So bad I'm kinda daltonic, it makes playing this game extra hard :D but it's so much cool, I'm impressed by this mechanic! Awesome job!

Developer

I'm glad to hear that, color palette is the core gameplay of our game, the difficulty of the game is indeed a little high, even we designers will often restart the journey:D

Submitted(+1)

Interesting mechanics and nice style. But the mechanics of the platformer are very inconvenient. In general, a good job, but there is a lot to grow.

Developer

Thank you for your feedback, it helps us a lot, we will continue to improve!

Submitted(+1)

Neat idea, despite the color thingy is quite old and (ab)used. Though, it felt quite hard and complicated, maybe could be much simplier with a more narrative-driven gameplay. 

Developer(+1)

Thank you for your feedback and we'll take your suggestions into consideration, but the narrative is still a little vague.

Submitted(+1)

I liked it! Reminded me of old flash games I used to play. It's got a cool style to it too, and a fun unique mechanic!

Developer(+1)

When we design the game, we thought of old Flash games, and the actual experience was pretty much the same XD

Submitted(+1)

:0 A really beutifull game :3

Developer

Thank you for playing:)

Submitted(+1)

very cool concept! I enjoyed this a lot

Developer(+1)

Thank you for your feedback:)

Submitted(+1)

I enjoyed this a lot!! the puzzles were really fun and not too hard and the style and story are really interesting!

Developer

Thank you for your feedback! I have to admit you are a brilliant player because you are the first one who said the puzzles were not too hard among all the players and even our designers haha. Anyway, we are still glad that you enjoyed the game!

Submitted(+1)

Great story-I loved that the chameleons developed a color gun, so clever!! Solving the puzzles was really enjoyable too!

Developer

Thank you for your love! Actually we intended to make chameleon spurt out the color at first until our artists designed a supercool gun, and we decided to use that gun haha. Thank you for enjoying our game! 

Submitted(+1)

Rated, good job on the physics part. Has a great potential.

Developer

Thank you for your feedback! It's amazing that some physics part naturally appeared when we play this game as a player even though we didn't mean to design that haha. We are glad you can enjoy this game.

Submitted(+1)

Really loved the concept! It's amazing how many different colors you can create with a few main colors. The main character looked cool and the art-style was fresh. Excellent job!

Developer(+1)

Thank you for your love of the concept and art-style. Actually our great artists are often overlooked. Actually they devoted a lot of work in this project and they did great job. We are glad you found that and paid great compliment to our artists!

Submitted(+1)

I love the idea of the game and the puzzles. Three colors give you an unexpectedly big variety of combinations. I have enjoyed combining them and experimenting.

There was a bit of a problem with the level two, though. It’s not very obvious that you need to drag gray blocks and jump on them. Maybe I missed the explanation. Also, It’s easy to get stuck in the beginning because you are experimenting with paint and have only a set number of gray platforms. Quite soon, I found myself running out of both.

The idea again is great, but maybe you need to organize puzzles in a way so there is no option for a player to get stuck. Or if you are stuck, you should understand why and how to fix it. Hope this helps :)

Developer

Thank you for your feedback. We are considering to set some easy puzzles at the beginning of the level. We have noticed that the difficulty curve of this game is out of control and put our players on the spot. Anyway, we are glad you love the idea in this game!

Submitted(+1)

I like it but one thing you could change is the jumping please make it the w key not the space bar. And just make the changing color key be the s key, but overall I liked it :)

Developer

Thank you for your feedback! We will definitely consider the key for the jump. It seems a little weird and lots of players have complained about it. We are glad you love this game!

Submitted(+1)

Very intriguing mechanic, though I didn't manage to get very far. It was a bit too easy for me to get stuck and after a while I got rather too frustrated with having to start over every time.

Developer

Thank you for your comment! Actually at first we decided to make a puzzle game, but we really wat to join this game jam, so it became a difficult adventure game at last haha. Anyway, I hope you can find joy here though it is difficult haha

Viewing comments 27 to 8 of 27 · Next page · Last page