Having to choose upgrades before I know what I have to do is hard choice. An introductory enemy in the first room would do great! Wasn't expecting all the chaos but it is damn fun if not a bit hard! Bullet sounds are a bit too loud but still... great fun!
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To The Next Door!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.476 | 4.476 |
Overall | #6 | 3.810 | 3.810 |
Respect of the themes | #8 | 3.857 | 3.857 |
Graphics | #8 | 3.619 | 3.619 |
Sound environment (including original music if there is) | #10 | 3.286 | 3.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game is very addicting and is pretty challenging too!!! Also, the art style and the gameplay style fits very well in my opinion, so that's a plus… Excellent work!! Good job!!!=D
The gameplay is amazing, so much action going on and the difficulty is high! Simple sprites used in a clever way make the graphics brilliant. The music is not required because amount of sfx per second is enough! It reminds me of those flash games you used to play on the school PCs and compare the score with classmates.
Really nice concept of connecting doors to not only your but enemy's stats! Nice graphics too! clean, simple but very nice!
Thanks for playing, I'm glad you liked the core mechanic I decided to build the game off of! Pretty much the main reason why the graphics are simple is because I'm hopeless at digital art, so I mostly made do with the default Unity shapes. If I had the competency to do art on a similar level to The Lost Mummy, I would do so in a heartbeat.
Playing this felt so satisfying! Really well done! I would make difficulty a bit easier though.
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