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A jam submission

Doorgeon Of EternityView game page

Can you complete the mission in this weird dungeon?? Or you'll be trapped here for eternity??
Submitted by Marxy 37 — 3 hours, 6 minutes before the deadline
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Doorgeon Of Eternity's itch.io page

Results

CriteriaRankScore*Raw Score
Sound environment (including original music if there is)#123.1333.133
Overall#163.0333.033
Respect of the themes#173.3333.333
Graphics#192.8002.800
Gameplay#202.8672.867

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Movement speed is horrendously slow. It makes for a slow experience and maybe show total number of gems I have to get so I know what my progress is. The rooms could use some more variety maybe and moving so slowly I decided I just enter and leave through the same door all the time. Couldn't tell if that worked to progress me through the game or not. Try changing the movement speed and maybe since stamina finishes so fast, make it more useful, so you use it only when you need to. I liked that you added footstep sounds, damage direction and the gems look nice.

Developer (1 edit)

You played the web version or the PC version?? Because i heard one people that had strange responses by the moviment in the web version (and, in fact, that build has some issues...)... Maybe was that... Anyway i'll speed up the moviment (and nerf the stamina a little) in a future build...


Well... The dungeon is (infinitely) procedurally generated, so there isn't really a "progress"... The story isn't much important to the gameplay either...

About walking in the same door and getting different rooms... As said before, no, but that was the main gimic of this game...

(I could have that hinted\explained better,  I know... I wanted to explain with a tutorial or something, but in the end i didn't managed to do it...)


Thanks for playing my game... =D

Developer

Hi, I recently uploaded a build, where i tryied to fix the moviment issue: Now moviment should be much faster... I'll be happy if you to check it out... =D

As always, thanks for playing my game!!! =D

Submitted

It scared me with those sound effects. Graphics and audio is great, the overall gameplay as well except the speed of movement causing not enough action happening.

Developer (1 edit)

That was the exact purpose of those sounds...

Btw you played the web version or the PC version?? Because i heard one people that had strange responses by the moviment in the web version (and, in fact, that build has some issues...)... Maybe was that...

Still, thanks for playing my game... =D

Submitted (1 edit)

Yes, the web one. I just tried Windows build and... it's even slower. I use integrated Intel gfx, maybe the settings are too high (altho the framerate is ok)?

Developer (1 edit)

No, i think that, at this point, i screw something up when relasing the game or something like it, and that it wasn't a glith at all... For what i know, I think it can easly be that i playied my game too much and i adapted to my own game's phasing (and not reconizing that it was slow, at all)... That's good to know that wasn't a bug...

Anyway, i'll fix the moviment issues on a next build!!! Thanks for the feedback, it really means a lot to me!! =D

Developer

Hi, I recently uploaded a build, where i tryied to fix the moviment issue: Now moviment should be much faster...
I'll be happy if you to check it out... =D

As always, thanks for playing my game!!! =D

Submitted(+1)

Oh yes, now it's WAY better!

Developer

I'm glad to hear that... =D

Deleted post
Developer

Glad you like it... =D

Developer

Hi, I recently uploaded a build, where i tryied to fix the moviment issue: Now moviment should be much faster... I'll be happy if you to check it out... =D

As always, thanks for playing my game!!! =D