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A jam submission

THE TAX COLLECTORView game page

pay your taxes
Submitted by Unprofitable Productions (@DebtProducers) — 7 minutes, 13 seconds before the deadline
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THE TAX COLLECTOR's itch.io page

Results

CriteriaRankScore*Raw Score
Art#284.2614.261
Gameplay#573.4783.478
Originality#633.7393.739
Overall#813.5873.587
Theme#1492.9572.957
Music#1582.7832.783
Is the graphics 1 bit?#1954.3044.304

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I like very much, the scene when the you open the door is cool, the animation look like a k-pop  song, I didn't finish yet, come back for more later, red color will lower your rating a little but it doesn't effect the game quality, Good Job.. 

Developer

Switching color palettes is allowed.

Submitted (1 edit)

Okay , I hope you the best , your game is very cool , try out my game if you have time

Submitted

The art style is interesting. Is there rotoscoping when the player enters the door? Great cover art too.

Submitted

Creepy AF, Did not get all the endings but enjoyed my time very much!

Submitted

Beautiful. How did you make animations?
I liked this one a lot.

Developer

Rotoscoping

Submitted

Wow! Good job!

Submitted

I drive.

Submitted(+1)

Very neat aesthetic, and solid horror vibes. The Drive poster makes it a 10/10.

Submitted

Great game. The 3D graphics are still readable despite the 1-bit limitation. The creepy ambient music along with the humor sets a good blend of tones. I couldn't figure out what to do with the flower, before the Misfits got me XD

Submitted

Gorgeous graphics, I love the faith style animations. A little confusing on what the goal is however. This game does indeed represent the horror of having to pay taxes

Submitted (1 edit)

Gorgeous game, probably the best looking so far. Love the crawly explorations and the point and click elements. It's a bit confusing what you're supposed to do once you've obtained the flour however. I get it can be used to track where the taxman is but beyond that it's a bit opaque.

Submitted

Best domestic violence sim

Submitted

Interesting game and I like how it looks. But if you lose its too loud =(

Great submission. I like it!

(+1)

A third ending is possible if John returns home each night before completing that night's events. If he does so, the Profane Sabbath occurs without hindrance, and he is ambushed by the cultists and Amy. He finds himself back in the Martin household, now decrepit, before finding a ritual circle and kneeling in it; Amy and Michael Davies appear and hold him in place while a giant hand drags him away. The house is shown to have disappeared, and the screen goes black, showing the words "damnatio memoriae".

 

1 + 1 + 1 = 3 

Black + White + Red = Three colors 


In the vast expanse of the color spectrum, where hues dance and intertwine, the simplicity of mathematical addition reveals its elegant truth. One plus one plus one equals three—a fundamental equation that transcends the boundaries of numerical abstraction. Yet, in the kaleidoscopic realm of pigments, a parallel narrative unfolds.

Black, with its mysterious depths, embraces the canvas with an air of enigma. White, pristine and pure, offers a blank slate awaiting the imprint of creativity. Red, the passionate flame, injects vibrancy into the palette. Three distinct entities, converging in a harmonious dance to compose a symphony of color.

But lo and behold, a dissenting voice rises, challenging the established order. Accusations of foolishness echo through the corridors of perception. The complacent assumption that only two colors should reign supreme is met with scorn and incredulity. A rebel spirit emerges, unapologetically defying the constraints of conventional wisdom.

"You fool. You absolute buffoon," the voice declares, a rallying cry against the perceived transgression. A disruption, a deviation from the anticipated norm. The metaphorical dining chairs are upturned, a symbolic act of rebellion. Coffee grounds spill in the Keurig, a chaotic brew mirroring the unrest within.

Behind the shield of chain mail armor—the virtual anonymity of a screen—the provocateur stands defiant. A challenge is issued, a gauntlet thrown. The laminate wood floor boards become both weapon and battleground, poised to carry the weight of impending conflict.

"I will take these laminate wood floor boards and destroy you," the proclamation reverberates with a mixture of determination and regret. War, unwanted yet inevitable, looms on the horizon. The reluctant warrior didn't seek this confrontation, but circumstances conspired to set the stage for a clash of ideologies.

The closing words resonate with a haunting echo: "I didn’t want war, but I didn’t start it." A plea for understanding, a lament for the unforeseen consequences of a seemingly innocent equation. The narrative unfolds, painting a vivid tapestry of rebellion, conflict, and the complex interplay of colors in the grand canvas of existence.