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After Dusk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #16 | 4.316 | 4.316 |
Music | #45 | 3.632 | 3.632 |
Overall | #76 | 3.728 | 3.728 |
Gameplay | #87 | 3.368 | 3.368 |
Is the graphics 1 bit? | #126 | 4.842 | 4.842 |
Theme | #189 | 3.158 | 3.158 |
Originality | #193 | 3.053 | 3.053 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a simple but fun game! It reminds me of classic Gameboy/NES platformers where the objective is simple (To get to the end) but the process to get there is fun. I do think the game can be zoomed out a bit as there are times where I run into an enemy because I didn't have time to react, but I guess that also adds to the game's difficulty. Good job!
Great game! The animations were adorable and the music was really nice. The gameplay was intuitive too.
I love the tutorial in the beginning. Makes everything easier.
Awww man im so glad that tutorial works. I really did not want to make a page with all the controls or put them in the descritpion so yippeee!
Smooth moves here! quite short game though
I loved the use of different palettes here to show different areas of the game.
I stumbled upon a bug I think when I went inside something and then when the scene came back I had a skeleton on each side and my character was just doing random attacks without moving.
So sadly, I was not able to complete, but I liked what I played!
Yeah oops lol thats supposed to be the credits screen. I really should put some text there. Thanks for the feedback!
Great art style and animation. Controls were fluid.
Super cool gameplay and art style. The parallax foreground elements are really sweet and I also found the falling animation quite amusing.
Yeah the falling animation has to be one of my faves aswell. Glad some people appreciated the parallax sections cause man was that hard to wrap my head around lol. Tysm!
Nice platformer! I wish the pistol was a little bit quicker!
Great art! I felt like the pistol was easy mode compared to the knife
Feels really nice to play! The controls are responsive, and the cohesive art style works perfectly for the game. It took me a little while to figure out where to go next, but with the enjoyable music and overall atmosphere, I didn't mind that at all.
I did notice an interesting bug: if a skeleton is out of your field of vision, it won’t chase you, but you can still shoot in its direction and destroy it :D
I really liked the animations and the music. The style is great too. I was a bit confused why some of the edges that looked like new map segments didn't go to one but others did, but overall I really liked it! :)
Yeah i was noticing a lot of people were just walking into invisible walls and i totally get why lmao. i think i've changed it now to make it a lil bit more obvious but i might just end up actually making them little rooms instead of just nothing. Thank you so much for the feedback!
Nice animations, looking good. The control keyboard is quite weird to me since I have to use J to jump. Its fun. Congratulation
Nice art and animations- you nailed the 1 bit aesthetic.
Thank you so much! Animating in 1 bit was tough so im glad it payed off lol.
REALLY STROKING MY BONES RN FRFR
Cool graphics, (I like the wiggly skeleton heads). Confusing thumbnail tho, I can't tell what it is
Haha tysm. I had to change the icon because even i started forgetting what it was supposed to be.