Physical game Devlogs Page 3
Please download the new update that contains stable fixed: •Page arrangement •Missing ship starting stats during ship generation •Page reference numbers A...
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Hello all, I have uploaded two new files to the Turn page here! One file is all of the Snake backer character sheets for archetypes and roles created as part of...
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Just went over and revised the formatting of the adventure to improve layout and readability. I also implemented some minor edits to The Vessel's statblock and...
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Hello ! This is the second devlog for Alken - Cloud Opera. As I'm now focusing on a Quick Start, I will only make Experiment Status updates once the Core Book h...
When you do game design long enough, you start to ask yourself some questions you can't exactly turn away from like "what's the goal of having this?" and "why s...
I’ve been steadily updating and expanding the original release, and I’m excited to say that Version 2 is well underway! The document has already grown to...
-- English below, friends -- Montags geschlosssen ist für den Spielpreis Goldener Stephan nominiert. Die Abstimmung ist öffentlich bis zum 02.11.25, und ich f...
Another step, another milestone. I won't talk about the Kickstarter being successfully funded in this space, as I've already written a lengthy post about it (av...
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Changed the mechanics a bit for resolving challenging rolls -- now using rerolls instead of removing dice from the pool. Also added more explicit ways for elimi...
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Hello everyone! We've released a new update for SOAR, this is a bit of Balance Update after getting some more playtesting data, both from my own runs of it but...
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Alright, I couldn't resist doing some little more polish on the thing, especially after some points were made about some possible problems in the game: Rarity V...
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Thanks to the feedback from our lovely playtesters, Death Road Services has received a bit of an overhaul. The flow of information should make a bit more sense...
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Part of my writing process for SPINE was to write exploratory essays and conduct interviews on ideas that informed the project. In my final exploratory essay in...
Just getting the ball rolling on development and testing, so this is just an update on where Fire Burns Low is at. Each time I update the files I will post a ru...
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As a fun side project I've been creating an online tool for generating Alien Brain Slime characters. You can randomize your slime, or your host body and reroll...
Updated to Version 2.0 -Added Events In Mental Breakdown -Added Relics -Added Arcane -Added Dreamlands...
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After years of wandering, spellcasting, and healing others, you’ve finally laid your staff to rest. The world no longer calls for your power as loudly as it o...
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Hello, everyone! It’s been a few weeks since you’ve heard from me. My beloved dog passed away, and I’m still grieving. It took me some time to be able to...
Franz stirred in the worn booth. His spine shivered up and down in cosmic unease. An old habit, a Fence's Sense, Franz called it. Able to feel if a deal has gon...
first and foremost I want to start with the answer; its just not ready. I'm not satisfied yet with what I have and I'm trying to work on it as much as possible...
Do you like D&D 5th Edition? Do you like the idea of putting your negotiation skills to the test? Then check out A Bubbling Peace! This tense roleplay one-shot...
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I've updated this with A few typo/bug fixes - areas where the explanations weren't as clear as I wanted Notably, added "+1 energy on entry; roll at +2" to each...
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Welcome to the third prototype for the tabletop game Glow Up. A game by Alexander Heppner, Jonah Howell, Ella Mack, Tyler McGrew, Tony McNeil, and Cameron Willi...
The Public Playtest of Pillars: What Remains starts today! It's been a lot of both fun and work to get the game to this state and I can't wait to see how public...
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FUNTIME FRANK'S FAMILY FACILITY REVIVAL: A FUNTIME FRANK'S Employee Handbook (TTRPG Rulebook). ON KICKSTARTER !...
Hello, and welcome! This is the first major update/expansion for Barest Bones. Humanity Strange and Wild contains six complex and wild new classes, intended to...
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This is sorta a little mini-module, a stand-alone scenario which implies that investigation is going on before and after it “off-screen.” We build things li...
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This isn't a big update. TM 25 (Thunder) didn't show up correctly on some Pokémon Sheets. This should now be fixed...
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Content warning: This is a game about a plague. There’s basically no way I can’t talk about the current, ongoing one. Every year I try to do a little someth...
I've just added a free "Quickstart" for Astral Tourists for anyone who fancies a little taste of the Astral Plane rather than a full blown tour. The package inc...
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The extremely cleverly named Untitled Animal Book is here! Eventually this is going to be a borderline total-conversion for Only War , allowing for players to g...
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That's right, my ADHD-addled brain actually finished a project!Sure, it's a small one, but it still counts. I present "Cut Off Your Face", a micro-game on a boo...
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Just uploaded with the missions. Forgot to transfer those to the rework. Sorry about that...
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Hello! Another minor update with a few changes: Hotlinks! All page references are now hotlinked (I think) A very quick-and-dirty hexcrawl terrain generator loca...
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I've added images for a bunch of the items, more to follow!...
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I'm starting to see more bloggers and youtubers using Juice, and its awesome! Today, I found the channel "Cloud Solo Diaries" with a video on how to play solo R...
From the beginning, I wanted Mycircleum to feel like its own unique biome within the Wastes of the Weird-Hope future. Today brings that goal one step closer to...
I probably should have led with this entry instead of making it the second one. Monday mornings are rough without the prerequisite caffeine. :) Almost all of th...
Hello! The store was set up this past weekend to facilitate downloading the modular physical version of the game Rust and Revenue by myself at Jack Neal Games...
Hi, I've updated the project with a printer friendly version - without the illustration of the lady and fitting on a single page...
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Just sharing some thoughts on the game design process here for those who are interested. I have to say that I am most proud of the fact**,** that KILL THE COLOS...
A long overdue update to Runecairn: Core Rules. When I published Runecairn Wardensaga Remasteded, I made some tweaks and corrections to the text of the Core Rul...
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I have completely revamped the book with images sourced from the public domain. This book contains no AI art whatsoever. I appreciate everyone's support and the...
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A world odd and wayward characters! An unofficial supplement for the RPG sensation Mythic Bastionland featuring a dozen Denizens to thicken the delightful and c...
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I just realized that I accidentally left the Wildsoul's companion off the playbook! I've fixed the mistake, though to make things fit I had to lose one or two o...
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Now Available in addition to the original BETA file: Cryptid Conductor Booklet Only (Pages) - no character journal insert Character Journal with Map for Print a...
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Well, this update is not a drastic change to how the game already worked but a clearer, more structured way to support exploration gameplay. The Update This upd...
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Halloween is coming up, and Mark of the Dead , my zombie apocalypse OSR game is finally live with a playtest. I will be working on this more in the coming time...
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- Armi tecnologiche: aggiunte le “cariche” da spendere per scatenare gli effetti di stato con gli attacchi. - Carattere : rivisitati i tratti caratteriali...
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