Devlogs From Those You Follow Page 15
Fixed web build missing some textures. Main menu button moved further from other actions Added indicator to dialogue that tells the player they can skip it. - F...
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Hello There, Theres been a sizable update to the Knights of the Old Republic Character Generator Changes- The Engine has been updated to the newest Unity releas...
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🎬 New Devlog: How we made Graverun in 4 days and became the most-voted game of the jam I finally published a video breaking down the whole journey of creatin...
Welcome, Engineers! I'm thrilled to announce that RAILWRIGHTS is officially launching TODAY on Itch.io! For the FIRST 72 HOURS, the game is completely FREE. Aft...
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Points are great. But leaderboards are even better! We’ve wanted to add leaderboards since the very beginning, and we’re excited to finally bring them to th...
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Added a new feature that lets you control how the click/touch/hover picture works, by letting you choose an opacity value for the picture to recognize that it h...
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Along with more detailed instructions and troubleshooting is now included a UE5.6 updated and improved dither version " Retro PSX Style Shader UE-5.6 v2.0" as w...
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Minor change in Backpack has applied to make work more smooth and aligned with the character movements...
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Don’t mind me: Add some fun little default obituaries backported from DEMOLITIONIST, for parity with the upcoming monster pack Removed GZDoom support, fuck GZ...
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Hello, Platforms & versions Update for the demo and full version Windows – 32 and 64 bit Linux – 64 bit macOS – 64 bit browser version Key changes Sandbox...
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We’re almost there. After three months of development, testing, and late-night polishing, Intersectio is nearly ready to meet the world. Right now, we’re fi...
PLAY MOD HERE A Halloween special for my mod since it reached 4K! Because since you guys love it, i decided to make a DLC Incluides: 5 songs 1 FP Song. Mostly c...
Shrine of Moons has been added to the dungeon, plus some minor adjustments to previous colors...
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Fixed issue in the final level caves - stalactites continued dropping after the player completes the obstacle and leaves the area. Now fixed to stop without any...
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Fully replaced lighting and rendering shaders. Should run a lot better on old PCs now...
1 file — 0.2.16
Hi agents, it's Zi here! After a week of chaos within our secret service office, we finally called a ceasefire and agreed on a new version of the game. No agent...
Hi all! A d6 is needed to play The Watch Has Begun, but it didn't feel like I had properly explained how/when to use your dice, and it felt unfair that those pl...
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Hello all! Glass here! Welcome to my postmortem for The Boo-chelor! This is admittedly my first time writing a postmortem, but I thought it'd be nice to share m...
🛠️ Atualização 1.4.0 — Auto Forja (BETA) A versão 1.4.0 marca a chegada de um dos módulos mais aguardados do PW Helper PRO: o Auto Forja ! O Auto For...
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Just a few minor corrections: The Insight Gift was renamed to Vision so there’s no confusion with the Insight experience track Mentions of blood buff (lol) we...
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Accomplishments. Happy November, everybody! It's crazy how quickly time flies. As you all know, I've been chipping away at Chapter 13 slowly but surely for thes...
We are pleased to announce the publication of a new revision of the ugBASIC USER MANUAL . This book is interesting if you want to discover how to apply modern p...
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📊 Update v1.1: Total Customization & Expanded Features 📊 This update focuses on giving you complete control over how your game's statistics are displayed...
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Bodie- Since this was design's final pass at the maps, I left most of my time open for assistance in case any designers ran into game breaking issues. Admittedl...
What have been made? Added mobile browsers support Added selection color change Added 'Restart' button after game ends Fixed AI stucking when attempted to do se...
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(Yes I missed Devlog 3 it ended up being a not great implementation of abilities) In this Devlog I tried my hand at making turn based AI for the enemies the pla...
Added auto save so your stats will still be there and a load button on the title screen. Changed the AI a little. Added more pad support (the pause menu)...
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Sto ricevendo feedback e così ho migliorato l'esempio di indagine, in modo da fare capire ancora meglio il flusso e altri piccoli dettagli. Nelle prossime ore...
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just going to keep this short and quick mentally im not in the right mind to do any sort of programming or art for splat2D and will be taking a very long break...
Since a few poor souls got lost due to someone's lack of direction in their game design (not pointing fingers) I've added a hint spell. The player recieves this...
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(and reduction audio size!)...
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Unite the Netherlands after the country's fictional collapse in 1986!
En esta NUEVA ACTUALIZACIÓN , damos un paso gigante en el juego, después de horas seguidas en desarrollo les traigo está version del juego en el que hace apa...
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¡Hola! Realmente querĂa subir esto unos dĂas atrás, ¡pero lo importantes es compartirlo finalmente! He publicado un pequeño escrito enfocado en la relaci...
Hello! I am posting this devlog as a way to get my foot into the devlog headspace, so I will simply be writing about the changes I made to the game since first...
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A new tiny update has been released for Crypta: Lowered the lighting in the prison level, giving more moody atmophere Added new loading screens...
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The game now comes with a small settings file. Editing this file will let you customize your UI to your preferences. Balance I've overtuned the slivers in the p...
EXTRAS MENU - now skins have their own jump scares, character paths how now in extras B.T.S. Now the skins full models are in the B.T.S rn. AI - B,H AI is now b...
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i made new crafting materials nails :D...
Explore,Kill,Craft,Openworld,RPG,Quests
Truck City v0.46 has just been released. This is the change log: Feature: added a few icons to Alt mode (WIP) Improvement: dependency graph (F1, view all) has b...
5 files — 0.46
Overview Artistic Developments Concept Art Grey Box for Level One Early 3D Model Development Technical Developments Level Design Early Development Potion Crafti...
0.0.2 — Prototype Acts and Powers We turned the single-map prototype into a mini roguelite. Every run now stitches together several procedurally generated act...
2 files — 0.0.2
Hello Everyone. I'm quickly dropping this patch to fix an issue caused by a custom export template I made for windows that caused bloom to stop working...
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(FR) Nous avons mis en place dans le site un jeu directement pour tester le jeu The New Hell World en version d'essai ATTENTION: Ceci est en devloppement (conti...
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BITE THE HAND IS FUNDING NOW!!! Today's the day! Make your pledge to secure your copy of the game, and make sure you tell every nerd you know about the game to...
Aaron’s Work: I have assessed the first, second, third, and chapel levels and given feedback on what I saw that needed to be attended to in the levels. I also...
I am now live on Twitch and working on QRN directly. Rebuilding the engine from the ground up and doing it all over so it'll actually run at a decent framerate...
Meet Hungry, an example of the many clowns you can make in Clown Alley Creator, available for iOS, Android, Windows, Mac, and Linux. Make your own clowns today...
Here are the patch notes for today's update: Added a check to stop the player's car from steering while stationary. Fixed an issue where the player's car would...
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New patch of Lime Stenched Dirt. - The rigid shell will now vanish after chapter 3 - Sprite bug in the Salvador and Maeve conversation was fixed. - some spellin...
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