Devlogs From Those You Follow Page 11
Added: +A difficulty grade indicator in the battle editor. Fixed: =Changes to combat cards in battle no longer remain out of battle. =Text boxes pushing pointer...
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This is the start of my coding journey. I will continue to improve my code and hope to make my first game soon! It will be free as I just want feedback for impr...
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General World lightmaps have been rebaked Slight corrections to the HUD Fps counter has been removed from the HUD Fighter balances Stamina drain rate has been i...
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The original version of the game had description for the different enemy affixes in a separate window. I was kinda balancing whether I should keep that or not b...
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Reworked a lot of code, and remastered a lot of thing in game, like the atmosphere and the alt fire!...
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Fixed: -In Level 5-2 you could walk through top walls -In Level 5-3 walls didn't kill player - difficulty of level 5-2...
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Demo 2 (The Options Revamp) Released Key points: 1. Completely revamped Options menu 2. Fixed the player clipping through blocks...
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Hey everyone! It’s devlog time again, and this one is quite exciting… At the end of this you’ll have learned about the next big update for Crystal Realms!...
3 files — 1.8.2-alpha
It's been a while, but I've updated Hogsworn to version 3.0. It's a big one! Thanks to Nagrite for the feedback. Here are the changes: Added a new Playkit with...
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Hey everyone! I have been working quietly behind the scenes, and Arcane Earth has just had a full refresh on its Itch.io page! The new layout is much easier to...
If you’ve ever heard me talk about my favourite TTRPG’s, you should know that I am absolutely enamoured with Dread, by The Impossible Dream. It is, in my op...
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First Devlog Well ! Here's the start of Tempus Perit, a point and click style game made (in the making) with Godot 4.5. A Little Summary So I'm STAELH, main dev...
Patch is not out yet, posting early for feedback as I make changes. This update is mostly here to begin the base set, and migrate to the new ability infrastruct...
The Bench devient Le Banc , et est maintenant disponible en français ! Un document léger vous propose deux variations de banc, alors que le plus complet (et p...
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The demo for The Mailroom is now available! You can play here or on Steam . In the demo you get access to your first day on the job. You’ll meet some interest...
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Hello Aura Arena enthusiasts! - Added parrying, and parry recoil animations On parrying a light attack the boss is stunned for 2 seconds and on heavy attack par...
Hello adventurers! First of all, I'd like to say thank you to everyone for your support. It means a lot to me! It's been quite a journey since I released Rogue'...
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A set of pixel fonts (png and ttf format) derived from UI text in the Den Of Snakes four player game for the Game Boy . Den Of Snakes Pixel Fonts are under a CC...
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Last King’s Journey is an action hack-and-slash game set in a war-stricken country. You fight different types of enemies — from close-range fighters to long...
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What's new in Metrosystem.15 -the probability of detecting the geological situation in the vicinity of the investigated location given by the similarity of geol...
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I've added a few additions to the Black Hole: It will now regurgitate an extra life for the player every 6 levels. Asteroids will now destroy any enemies they c...
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Sorry for the long Delay I'm back after a long time of personal Problems. The Last Seed is currently re-activated. The current downloadable build here is curren...
I'm an absolute airhead and I forgot to change things I did for testing reasons before compiling the Beta 0.2... So this version fixes : The RNG dictating which...
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Updated the new version and fixed the Sound and Texture issue that was plaguing it. Performance is still less than efficient but it works and is playable! Textu...
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I’ve finally released the first pre-release version of 1.3! Here’s a list of all the new and changed content: Added Electric Saw! It’s an alternative to t...
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Sorry, I don't have anything to update you guys on today. I have an exam for a uni course coming up in a couple days and I haven't attended a single lecture. It...
Hi, friends! Thank you so much to all of you who have taken the time to play, rate, and review our game! It means a whole lot (to our entire team!) that the gam...
System Switch encryption for certain saved files. User Interface Fix a bug where some button sometimes unregister user input Adding language option settings in...
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--------------------------ENG RAD-Zone is starting to take shape! We're finalizing the graphics and refining some gameplay mechanics , particularly those relate...
Hey farmers 👋 We’ll keep this one short — it’s been a quieter week for us as life outside the screens got a little busy. But progress is still progress...
Hello Guys, Yesterday I released my new Game Coin Quest: Island Escape but this game is just the beginning of something bigger. For that game I work months on a...
I’ve been working toward this for a while my beta web build is now live. Thank you for playing and for supporting the journey. M...
UPDATE (10-26-2025) Added Booster Effect for Sprint (with glow!) Added Increasing Speed of Enemies Fixed Sprinting Fixed Bullet Spamming Fixed Enemy Attack on p...
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Neon Tail – Now Available on Xbox One & Xbox Series XS! Great news! Finally, Neon Tail can finally be played on a console! If you have an Xbox One or an Xbox...
Improved framerate a little with more efficient Boolean checks, especially on maps with lots of lights (like Berindal's Estate at night). You can now destroy la...
New Updates: Proper Material You Support + Purple theme for older Android Devices Duel Mode from Desktop Program to Android app Rank Calculation screen (without...
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Hello everyone! EDB & Rena here, we are happy to announce a new update has dropped and after working on this 2 days non stop (we didnt even get proper sleep) we...
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The new version of E-Commerce Tycoon (Alpha) is out! Enjoy new emails, compliments, and offers from the management. This update also includes bug fixes and new...
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This is only a small update fixing and improving a few things mainly on chapter 2. Bug fixes: Fixed a minor dialogue mistake in chapter 2 (thanks JaYson K!). Fi...
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Hello everyone, I have another update for you with these changes: Fixed a bug where the computer password screen would not work anymore Fixed fullscreen option...
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The Order of Savage Knights was among the first to answer the call for help against the insectoid threat. Their long record of victories against all kind of ene...
Build 0.2.2 MAJOR MESSAGE () IMPROVEMENTS (WIP) New Tripod Horn NEW ADDITIONS (WIP) Changes/Removes Readded Npcs so tripods and handlers attack things other the...
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Might be the last blog for a bit, not that anyone reads these anyhow. There's nothing left to say that hasn't been said a dozen times before. Are we delusional?...
**Version 1.5.5 Patch Notes** **Cutscene & Story Updates** * Added a **new opening cutscene** to better set the tone for the adventure. * Adjusted dialogue at *...
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🚀 LOWPO: Fantasy Army Launch! ⚔️ Assemble your lowpoly legions! Two mighty forces — Red and Blue — are ready to battle for glory. Start with the FREE...
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At this point, after the in-person meeting, we had been working with our collaborative team on some of the programming aspects of the game. They had been expect...
Explore this demo of a cross shaped prediction of Tarot! As I start my attempts for a bigger project, I still want to separate the project into smaller parts th...
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Spooky season is upon us so I thought I'd release a small demoscene like intro for Halloween!...
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