Game Tutorials Page 9
Sorry for the delay, but I said I'd make this tutorial and here it is!...
Deep Sea Valentine is a little different from other dating sims, because the route isn't determined by "affection points" or a similar stat mechanic. You're fre...
Introduction Rotation is everywhere, and you can use it in many, many scenarios. A ball, a falling structure, a projectile, etc. The case study for this tutor...
Tutorial and Level Selector...
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Infect your office dino boss with the flu, so you can go home and relax.
Playing a Short or Long Distance Version of The Man and The Stag A few people have asked how to play a short version of The Man and The Stag. Well, it's very si...
In this post, we’ll write a fragment shader to animate leaves in Unity. I’m assuming familiarity with light vector math. First, get your base textures. The...
Solving VR puzzles is fun! What about creating your own puzzle cuts, directly in VR? Here are some quick tips to cut your own VR puzzles in Peco Peco ! 1. Cut...
In this blog I will tell you everything that you need to know when playing Idle Furniture Tycoon. Let's start from the very beginning: Camera movement On PC: Mo...
In part one of the tutorial , we created an empty city scene and stuck an exit in it. In this part we will add a building, a shopkeeper, and a shop. You can dow...
This is a slightly detailed tutorial for VR setup in Backrooms. Requirements If you wish to play Backrooms in VR, you must have the following: Any Android smart...
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I wanted to share a quick tutorial on how I generated the planets in Gimp for Ellipsoid . In only a few minutes you can create diverse planets like the ones s...
Lighting is a requirement for 3d games, but it can also really boost the style of any 2d game. It can breath life into that rushed game jam sprite art, adding d...
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One of the great new features of GearHead Caramel is the ability to add your own content that will automatically be loaded and used by the game. If you check yo...
1. Create a shortcut of Telescape.exe 2. Right click shortcut > Properties 3. In the Target, add " -force-d3d12" for DirectX 12, " -force-d3d11" for DirectX...
Here is the place where you can suggest what the next worlds in TELESCAPE will be. To make your suggestion valid, please download the game and donate $1.00 USD...
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Hi everyone, In this video, I show you the main idea behind this game. The first thing is to explore every part of the map to find stuff and to complete quest l...
A fangame about dating the girls of HellTaker
What do you do when you want to take a screenshot of something in unity? Say a 3D model you want to use as an image in an inventory system. It'd be nice if it h...
Below is the unwrapped code. There's actually not a whole lot to this one: 105 of the 280 characters fits on a single line. So, let's look at that in isolation...
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Sometimes you want a thing to last a certain amount of time. When the user clicks a button, the popup afterwards sometimes shouldn't immediately appear. You wan...
This is a guide for those of you that are stuck with downloading game and opening it on windows. I'll post a MAC one soon...
How many times have I done this? Debug.Log(thing, otherThing); Only for Unity slap me upside the head with a mutter of disapproval. I sigh and make two Debug st...
This article is a detailed breakdown of why and how we implemented the accessibility options that were added to Nina Aquila: Legal Eagle in December 2020. Much...
Loading code from the Resources folder is bad. Don't do it. But so is eating a dozen chocolate chip cookies. The cookies are delicious and the Resources folder...
Done! Phew, this was intense. Apologies if it's very dense with information and visuals, but I like to be thorough. Continuing Development Now that's done and d...
Good afternoon everyone! I wanted to add a walkthrough for the game, just in case anyone hit a wall while playing the demo. This was previously available as a p...
When making a game in Unity, it's recommended to host a WebGL build on itch to make your game significantly more accessible. Here's the step-by-step for how to...
NOTE : I am a huge fan of Itch.io and will be releasing an offline version of Nectar of the Gods at launch on the platform. Unfortunately because Steam's Steamw...
Titans are the basic enemy land troopers. Their hands are weapons such as blades, energy guns or even shotguns depending on their assembly. They will face you a...
The Tracer is a mobility restrictor enemy unit. It uses blue laser to trace 3 trajectories around you from its wings and a few seconds later perform high speed...
Hey everyone! I'd like to thank you all for downloading and playing Sew in Love. This game is a little more strict than my others when it comes to achieving the...
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It's a common trope in video games. You just defeated the monstrous Scarlet Dragon only to then see a bunch of green-coloured versions of it in the next region...
The Vulcan is an armored unit containing and orbital cannon inside an indestructible metal shell. In order to attack it opens the shell, extends the cannon, and...
This is a step-by-step guide on “how to create your own carddeck in Cards against Humanity” Step 1: Download the .zip file from the official itch.io page St...
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The Punisher is a pasive enemy unit that rotates often to show you one of its two different cores. If you use the wrong kind of energy to shoot down a core, it...
I found it quite difficult to find information on using Unity's particle system to make footprints that fade out after a while and follows the direction that th...
Building overview List: Cost: -2 Food Cost: -1 Energy Population: +2 Neighbor effects: Everything effects a house. See the other buildings for more information...
The Mirror is an insidious enemy that uses its energy shield to repel your bullets. Depending on the hit angle it may reflect the bullets in your direction and...
As CP and Paul kept you busy with some programming articles in the previous dev logs, we should talk about art again. Today, we are going to make stuff look goo...
The Comet is a high maneuverability unit and will move at high speeds. Its multi-shot cannons are able to shot 3-5 bullets in a round, so special attention must...
Today we share our first #EnemyTutorial. Learn how to maximize points when destroying the Floater. How do you destroy it?...
The Thunder unit is a enemy disposable support unit. It will place itself slowly in zones with multiple enemies and blind you if you fail the shot and don't des...
Now that we have the level score data stored in a dictionary structure, we will want to be able to save it in a file so that it will persist even after the play...
One of the features that I need to include in my game is the ability to award the player stars for each level, depending on how many bounces it took to hit all...
This is the first post of a tutorial series that will show the users from basic to advanced concepts and techniques. We start the series with a very basic conce...
Hello everyone! I'm sorry but the translation improvement is late. Nevertheless, many people play our game. I'm glad, thank you so much! In this article, I show...
In our previous devlogs, we talked about different features and design decisions for Fireside. This time we're going to mix it up a bit with a tool that helps w...
Hey, so quick tech update in case anyone else wants to do something similar. Please bear in mind that I am not a javascript dev - there are probably less stupid...
From "Read me first.txt" in the mac build: To be able to run the game, please follow these steps: 1. Open Terminal. 2. Navigate to the directory of this game...
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