Game Tutorials Page 11
The drawings in the notebook turned into a battlefield! 2.5D tanks in the style of drawings in a notebook.
The drawings in the notebook turned into a battlefield! 2.5D tanks in the style of drawings in a notebook.
Game design has moved forward, tools are being developed and everything is starting to come together. Isn´t this the perfect time to start work on the art styl...
Hey everyone! this time the devlog is not written by Matthias as it will be about the visual creation of the character portraits in Heart of Muriet. I am Raffae...
Are you fluent in any other language besides English? Would you like to contribute to a Free Software game bringing said language to it? Well, you’re in luck...
After Paul told you in our last devlog about the procedural generation of our game world and how it barely fits in our small scope for Fireside, I will tell you...
This is an excerpt from the strategy guide I planned on writing for the game. Instead, I’ve decided just to take some my ideas and split them into these littl...
Bewitching Lotus Flowers This is an excerpt from the strategy guide I planned on writing for the game. Instead, I’ve decided just to take some my ideas and sp...
El primer control es el Heading (Rumbo) utiliza las flechas para cambiar la dirección de desplazamiento de la aeronave. El segundo control es el VOR, las flech...
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Hello everyone! I have had a couple of people reach out to me saying they are having issues downloading the files for VoltAge:Genesis after purchasing the Bun...
Hey Everyone - Torri here! As usual spoiler alert - avoid the image in the middle and end if you'd rather have the in-game result be a surprise. Today I'll be s...
If you are interested in car performance, Infinite Overtake has good news. The game measures your 0-100km/h acceleration time lapse. There are 4 driving modes a...
The default driving mode of Infinite Overtake is Sport. When the game starts, you should see a button on the bottom right of the game screen which displays the...
You might've wondering why sometime the enemy still attacking the defeated allies, right? It's not a glitch, it's intentional. Some enemies are twisted enough t...
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I created a tutorial for the Advanced Spawn Menu here: Enjoy! Also, I noticed a bunch of people bought Anomalies both here and on Steam yesterday and today. I...
The purpose of Infinite Overtake is to overtake as many cars as you can while avoiding crashes. The game calculates your score (which will be explained below) a...
Hey everyone, Torri here with an update! If you want to keep the final cabin a surprise for yourself - be warned - there be spoilers ahead. In this post, I'll...
When we decided to continue working on Fireside after Stay Safe Jam, we wanted to keep the scope small and the game simple. After all, we're still studying whil...
NOTE: This guide only applies to Beek v1.06 or earlier! Certain flags were simplified in Beek: Familiar Spirit - Remastered (v2.0) along with a in-game ending j...
It's good to write it somewhere...
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A rogue-like game that is played in the overworld.
Tutorial For the "Invisible Spike" level. People seem to have trouble with the level with the ton of spikes on the bottom and ladder on the top, heres a tip: Th...
In the Battle Mode, you will play as certain characters to fight against the enemies. 1. HP Each characters and enemies have their own HP. Once their HP dropped...
Supercharge the minigame experience! The latest builds of the Unscripted Extended Demo include a brand new minigame that challenges you to collect all of the co...
Ok, so I wanted to share with you guys step-by-step tutorial on how do I paint eyes in the game and in general (because it's my primary style now). Feel free to...
As new developers with Unity, we found it quite unclear as to the best route to take to make on online multiplayer. Instead of going back and forth between poss...
Small Tutorial Video available Since a bunch of people asked me about how I've made the grass/ground stuff for "Walk theDog" I've uploaded a cringeworthy tutori...
First landing on dry land !!! Ships are now moving and escorting. The plane on the deck accompanies the movement of the aircraft carrier. Now the plane can also...
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One of the most important tasks was to get my art and sound assets into the game. MonoGame's Content Pipeline tool provides an easy way to accomplish this task...
INPUT WASD - moving the hero while Arrow keys attack (this behavior can be changed in settings) P - show menu / pause M - show map window C - show hero window S...
Переводчик на русский: Неприм Добро пожаловать в руководство по игре “Песнь Сикса”/”So...
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The Movie Business game has already huge (currently almost 5000 persons) database of real creator like actors, directors, composers, cameraman and so one which...
One of the most important things I wanted to set up was source control. If you're not familiar with the concept, source control (also called version control) is...
Traduit par : [FR] Panda | [FR] [SPN] Jimlevrac Bienvenue dans le Tutoriel/Guide de Songs of Syx , valable au moment de la rédaction, le 30 mars 2020. Ce tutor...
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I mentioned last fall that I would be migrating Brain Bouncer to MonoGame, and that I would be posting updates on my process. I know I haven't been good about...
We are extremely happy to see people who have played and enjoyed the game! We want to start making updates to the game (thanks to the bugs that people have foun...
Zombusters could seem a simple game but when you’re reaching advanced levels it could get very hard. So here are some tips to be able to reach the final stage...
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A new video review of the "Pocket Lands: Overland Travel" rules by Todd Eric Vance on his brand new chanel "ClassicRolePlayer". Have a look!...
This is the last but not the least part of the tutorial. 1) In order to gain your points you need to end a mission properly. You can open Settings & Mission Rep...
If you have read the tutorials, you are almost ready to win battles. This part is about attacking which is something more than just firing. 1) At the beginning...
Now you will learn how to hide and maneuver: 1) Start a real mission by pressing the Play Real Mission button. Get close to the enemy and let them in the yellow...
Now we will learn about the enemies' vision and hearing. We will let our submarine get wrecked a few times so be ready. 1) Start a real mission by pressing the...
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