Devlogs From Those You Follow Page 6
Sorry, Downloads are currently restricted due to bug fixes...
Greetings to all evolutionaries, Industrial Evolution Pre-Alpha 1.2 is out now! In this update, the first steam machine was added, a Steam Solid Fuel boiler! Ch...
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Introduced force-feedback effects for events such as firing, drilling, dying and the orb chase...
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Here's what's in the current build! Movement: Move left and right using [A] and [D]. Double tap [A] or [D] to dash. Dashing into enemies will remove them from t...
v0.6.4
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This new update features the following : Changed the way turning in place works for keyboard/gamepad users. Tapping a directional key will no longer turn the pl...
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Update Notes (Ver.2.0.1) You can now feed creatures directly from their detail screen You can give food while keeping the detail screen open, making creature ca...
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0.1.2 releasing tomorrow: sound and new illustrations! (very bare bones.) fetched from nzbirdsonline.org.nz, should support all browsers...
This is Crystal in Carnations Devlog #23 Hello! It's me again with a devlog. I've been playing a lot of Fire Emblem Engage lately. I initially ignored the game...
Hey People, Twistend 1.1 just released and im exited to share new features with you guys! 1. New Storm System Instead of clicking a button, Storms Actually Spaw...
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As I mentioned in my previous post, my main objectives were to focus on coding elements, the vertical slice, and the overall aesthetic. Progress has been coming...
Some bugs fixed. Settings screen. Update for the menu screen. Music!...
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This game is a simple puzzle where you roll a designated ball to the goal . Here are two things I worked on this week as part of the development progress. 1. Ch...
Update v0.3.21! Uh-oh, I maybe created a giant memory leak. That's ok because it's all better now :) Fixed severe memory leak with surfaces Fixed cutscene light...
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Hey Itch users. I will be releasing my game Dreamcatcher 2003 here this week. The game is already out on steam if you are interested but just can't wait to play...
2 belangrijke locaties toegevoegd aan het ‘Avontuur van Sinterklaas’. Of is het meer het ‘Avontuur van Hoofdpiet’? O zo Snel zit lekker te grazen en in...
The tiniest update: -the basket is now less bouncy (making the game easier) -the player now leans back a tiny bit as they start throwing...
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Version 0.1.8 Improvements: AT guns, mortars and stationary MGs can now be bought at Vehicle Station Vehicles can now be sent back like soldiers. After sending...
this will be me when i inevitably get reports of the game bugging out because i tinkered with save file stuff. if you have a save file from v0.1.x (thank you fo...
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Folder Scanning : You can now select a folder to find all Final Cut Pro libraries inside it. Archiving : Create a safe copy of your project containing all your...
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Work is in progress now for the accessible HTMl version of Neurowizards, based on Lich Queens' work " This is not a PDF. " Just as importantly, I'm starting wor...
I am conducting this update message to announce that I have finally gotten around to fixing a final issue with the original game file. There was a scene with Hu...
After half a decade of turn-based tactics rpgs, we have finally returned to Hero Tactics, and bringing with us all the lessons we learned over the last 5 years...
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The penultimate story in the Gordian cycle, MORGAN AND THE HORIZON, is now available to read! This one's a bit of a tour through various fun things I wanted to...
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More details in Main Menu Overhaul etc: https://meapps.itch.io/terminal-colony-deep-core/devlog/1118535/upcoming-in-082 Refining the Automation, Upgrades Tab In...
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This update introduces multiple rewards types after completing a level, with a new level select screen that lets the player choose their next challenge. Changel...
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Hello everyone! We are incredibly excited to release Version 1.1.0.0 today! This is our biggest content drop since launch, focusing on two main areas: giving cr...
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Gameplay More in-character responses to trying to move in a direction. Better response for flying to the Ancient Sanctum itself. A few additional synonyms...
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Here is a quick update to add the localization menu and some sorting options! NOTE: the localization is VERY incomplete right now; this is mostly so that you ca...
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Update 4.7: - Added new three types of bricks - Now if someone playing game and other watching his activity - he can also download game or join to this discord...
New changes: New Bus Stop asset Replaced the axe asset to pickaxe Switched Scripting Backend to Mono...
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I just released Grott — and it’s completely free to play. This is my first game developed with Godot 4 , and it took four months to build as a solo project...
In english Hello there !! Added some finishing touches to this game. Debugged the number that would not show in the web build, added some screenshots and a game...
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Getting ready for release. Still chasing down some bugs, fixing mistakes, and setting up the basics of the Hall of Heroes. Hoping for a release within the next...
Hey adventurers and code goblins! 👋 Day 4 of actually writing these devblogs instead of just thinking “yeah I’ll do it tomorrow”. Let’s goooo! Rememb...
MY SUBMISSION FINALLY...
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Paddle down the canyon in your kayak, dont hit anything!
11/23/2025 Devlog (English) 🆕 Additions Missions + bug fix Devlog (Français) 🆕 Ajouts Missions + bug fix...
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1.0.9 -removed the level-editor :( -reworked the level loading from 5 var to 2 -added skins -added achievements -moved the delete safe button from home to versi...
We are pleased to announce that a new demo version is now available...
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Urgently requested features, such as pausing, speeds, and more clear explanations and depictions of how to place and use units. Also fixed that horrendous loop...
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Hi, it’s Pierre, the writer of Wednesdays. Wednesdays has been released 8 month ago, and so far, its reception has been amazing: not only was the game praised...
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New Spirit Box lines - Removed the old TTS ones, and added in ~70 new Voiced ones! Added in Sink Interactions. Split Diner ghost rooms. Similar to The Ghost Shi...
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Hello! This is the first upload of a playable demo of Iron Flight! Check it out and have fun and let us know how it goes. We are a super small team, i.e a solo...
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Full video tutorial playlist | Manual This tutorial will show you how to knockback events. You can apply this to when enemies are being attacked, all up to your...
🔹Atmosphere Upgrade Improved overall horror ambience without making the game fully dark. Camera smoothing updated for a subtle PS1 feel while staying modern...
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Thank you to everyone who sent detailed feedback. Companion Baduk 1.4 focuses on usability, layout improvements, and better control during games. New Features a...
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Devlog – New Stuff, Better Stuff, Slightly Ruder Stuff Quick update on the ATM. Global Leaderboard You can now compare your score with everyone else playing t...
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The table with the actual number of Beast-men in each area was missing. Oops! It's added now...
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Hello everyone, The latest released assets have now been added! You can find them in the “ElvGames All-Access Pass [Update].zip” folder. Here is a list of t...
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Ay what's up? So, my video on Sightings & Signals WIP video blew up in just 1 day which is insane, the funny thing is it wasn't even a trailer, just a showcase...
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