Devlogs From Those You Follow Page 18
Tips You will get different endings based on how you act in the sideshows as well as the choices you make after completing the sideshow attractions. Remember to...
Made a quick update for mobile players. The game is now fully vertical again (the way it was meant to be), and I added a Back button so you don’t get stuck on...
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- Cleaned many lines of bad code. Replaced it with good for faster optimisation - Replaced unnecessary objects background sprite objects with a tilemap for fast...
small update for you while i work on da big one (also because i forgot to add these to the last update) - Made difficulty change the speed of the ball - found b...
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Player characters in tunnel goons are wonderfully simple. Three stats that consist of simple additive bonuses. Naturally, the thing to do is ruin this simplicit...
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This is a tiny update on Siennafied. Some characters have animation now. The gallery has been updated a bit Thats all:) P.S. sorry if there's no stop sign or gr...
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I appreciate everyone who's been submitting bug reports, and thank you for your patience! I know it's frustrating to encounter them, it's frustrating for me too...
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Small update with a fix to a bug introduced in the previous patch. Patch Notes: -Fixed a bug where enemies could sometimes appear in front of water...
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The Everron alpha build update is finally available to download here on itchio What's new -Updated the art style and animations of over 12 playable characters -...
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Planes, helicopters, and boats now featured in Pixurbia the FREE 2D crime sandbox game! Light aircraft and fighter jets are now available for you to borrow from...
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Full video tutorial playlist | Manual This tutorial will show you how to knockback events. You can apply this to when enemies are being attacked, all up to your...
Hey everyone! 👋 We’re kicking off the first steps on the Angry Café, one of the interactive locations in Vyre. While it’s still early days, here’s wha...
I am conducting this update message to announce that I have finally gotten around to fixing a final issue with the original game file. There was a scene with Hu...
I’ve made a bunch of fixes and readjustments to the game: Fix hidden power wrong type on “POTENTIAL” stat page (sometimes, it displayed “BIRD” as well...
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Hey Itch users. I will be releasing my game Dreamcatcher 2003 here this week. The game is already out on steam if you are interested but just can't wait to play...
Ajustando o XP de inimigos para chegar ao lvl 2 mais rápido. Adicionando alguns comentários no script UnitStats. Ajustes no Script PartyMenu corrigindo um peq...
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[EN] Hello! It hasn't been an easy launch, so I thank each and all of you who have supported this project thus far. Please help spread the word of this adventur...
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Of course we noticed a few flaws right after we uploaded v0.4, especially in the UI - so we fixed those swiftly. As a bonus, helpful notes are now added to the...
2 files — 0.4.1
𝕍𝕆ℝ𝔻𝕊𝕋𝔸ℕ 𝕋ℍ𝔼 𝕂𝕀ℕ𝔾𝔻𝕆𝕄 𝕆𝔽 𝕁𝕌𝕊𝕋𝕀ℂ𝔼 “ Vordstan, the kingdom of justice, The kingdom of...
Features: New combat flow: Introduced an improved flow of the combat Improved warning messages New Content: Starter Decks (5): Fire Starter: Added a legendary c...
4 files — 0.8.11
Hey! Update that fixes two major issues from the last update! Here they are: AI players weren't blocking, but now they can! Added collisions for posts and net a...
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Hi everyone! It's been a while since I've updated anyone on the Colony Sim Engine. I am happy to share that the plugin is getting close to version 1.0.0 and to...
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When it came to role fulfillment, these are assets that I created to help build the layout of the level, including a tileset made of wires, a background asset w...
Hello Shroomjam and itch.io viewers, over the past week I've uploaded a few updates that fixed several things that were broken or otherwise not working. There a...
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- Fixed bug where objects would disappear after death (introduced in 0.2) - Added secret treasure display to status bar - Improved the map (slight difficulty ad...
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Visual Dialog Branches MV v1.1.1 - Toolbar Fix Bug Fix: Fixed missing "Edit" button in editor toolbar that was accidentally removed Reorganized toolbar layout t...
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New stories! Some of these have new background art and sprites! Chisa Stories > Null Positive Amigurumi Stories > Lil' Null Amigurumi Stories > Lil Chisa Genera...
I've fixed a bug that allowed for going to the DM without all of the trophies found. This should be fixed now, and an additional plotline to Hades has been adde...
HEY GUYS!!! I was thinking about this game lately. As you all know, this game was made in 7 DAYS for a gamejam. But I kinda started to like what I did with this...
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The November 2025 contains some minor updates to the narrative and improved navigation- enjoy, much love, Bice ❤️ 🔥...
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0.93 (November 23, 2025) -------------------- - MAJOR FIX: The engine now attempts to strictly respect the order of instructions in the script. (no more need to...
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Added 6 Fish...
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Free 16x16 Food Asset Pack for your game project.
With credit and thanks to LowtechGames for its emulator wrapper, I've added a "standalone" executable of 8-bit Extravaganzza that's compatible with Windows. Dou...
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- ERROR: This has been a known problem, that is at some points, the murderer gets stuck trying to go to his point. - IDEA: A thought to fix the error above, is...
Added Poison Shooter Added Regenerator Added Gambleshot New sound effects...
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Hola Gente , Ha Pasado un largo tiempo desde que hacia este tipo de registros de desarrollo , pero ya he decidido que es ahora de hacer uno acá , como pequeño...
Winter Expansion pack is officially live! I wanted to drop it early so people can use it through all of December! I’m also planning a free update around mid-D...
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game features: - player and spell system - infinite rooms -timer mechanic, after certain amount of time, you die Enemies: -Ghost. Has 4 states: idle, invisible...
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Beta 7 of death.is.the.key 2 just released! New levels (7 and 8)! New and improved physics!...
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Hello everyone, here's the progress for this month's update. I have finally finished 90% on the overworld, leaving just the endgame state and 2 mini games, but...
This new release fixes an issue in the hotel logic and refines the spawn system, with noticeable improvements in Northside. I strongly recommend updating to thi...
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ULTRA 0.6.0a has been released, and it comes with an Android release! Go read the previous post for info on what's changed!! So, what now? I'll be honest, I've...
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There are bugs in my game. I need to dig them out with a screwdriver. Clash System Fixed an issue where if a weapon hitbox (formerly “disjointed” hitbox) cl...
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Dear All, An adjusted version is available, with restricted heavy enemy unit spawn on easy & medium levels (no more Overlord overload). Thank you for the feedba...
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New_·-- - -·· √–SIGNAL|: ||>: Update v1.2 Small update of the game : 2 new endings with new SHAPESHIFTERs Small changes to some dialogues Enjoy !...
Name entry fixed: W and S now type into the field; button navigation uses arrows only. Online leaderboard: added safeguards so scores/lines/level are sent as no...
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I started working on the color palette. Like everything else in this project, it is a rushed release, a bit broken and incomplete, but it is there. You can now...
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An update with some final(?) changes to the game. Thanks to everyone who's played Green Crab Grab and supported it! Patch Notes: -Robot crabs now take away more...
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Will be quick. I made this update as a reaction to the suggestions on immersivness of the game and add couple features too. List goes like this: added Kings bod...
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