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I don't know if this would be a good feature or if it's possible; As I'm using MAST re-creating some of my maps but in a...
started by mintyseason Dec 24, 2020
1 reply
81 views
When I create prefabs I always notice that the mesh collider added to the prefab isn't selected 'convex', is there any p...
started by mintyseason Dec 23, 2020
2 replies
179 views
It's not a big issue but having the Assembly Definition in the MAST folder helps to compile faster our projects. The DLL...
started by Infokub Arcade Jul 11, 2020
1 reply
131 views
Hey ! I just tried MAST, what a wonderful tool ! I wanted to edit the demo scene, full of objects already. So i had to e...
started by Infokub Arcade Jul 10, 2020
2 replies
116 views
It would be nice to be able to set tiles from underneath the placement grid . E.g. for a roof of a dungeon. Right now yo...
started by VoVu May 27, 2020
2 replies
195 views
I've seen how this tool eases the world building and saves a lot of time... What about if there was a version of this to...
started by ScorpionRex6448(Souhail) Apr 28, 2020
2 replies
208 views
Hey, I know this is a new asset, so support for older system is limited, but Unity 2018 LTS support should be easy by ad...
started by David Frank Oct 24, 2019
11 replies
504 views
Hey, I downloaded MAST a few hours ago and I love it. Here are some suggestions on some tools that can improve MAST :) D...
started by HeadClot Sep 28, 2019
3 replies
136 views