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Convex mesh colliders.

A topic by mintyseason created Dec 23, 2020 Views: 295 Replies: 2
Viewing posts 1 to 2
(1 edit)

When I create prefabs I always notice that the mesh collider added to the prefab isn't selected 'convex', is there any problem for them to be convex? I'm always worried too many mesh colliders without that option selected will make my game performance heavy, even if my models are simple, but maybe someone's game uses complex models. Wouldn't it be nice to have a button to make the colliders convex when the mesh collider is added? Hugs for the dev, it's been a joy to use this plugin.

(+1)

It should be a simple enough fix to make, a flag on the last page.  I wasn't aware of the performance difference you mentioned.

I mean, it shouldn't be a problem if people are using MAST with simple prefabs, but complex ones would be very heavy to calculate the collision; Although, having the mesh collider to be convex as a flag would be nice because if someone does something like an 'arc' as a door, the convex would block the passage. :P (I know this isn't the right place to say but, I've been loving your plugin and I wanted to say I'm very grateful for your work, it's been a time saver to me.)