Toptagged Incremental (28 results)
Explore tools tagged Incremental on itch.io. A game that has some of or all of the mechanics: Limited interaction or the ability to be played without interaction, ra · Upload your tools to itch.io to have them show up here.
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Visual upgrade tree editor for RPGs, idle & roguelikes. Drag, connect, export JSON. Free web demo — up to 5 exports.
Run in browser
use in commercial projects. edit and resell
A neon-style auto-battle idle RPG HTML5 template with stats, upgrades, DPS, and scaling enemies.
Complete 19-phase roadmap, economy formulas, and 17 GDScript stubs for your Godot 4 idle mobile game.
A clean neon-style idle template built around an attention bar
A neon-style 3-tier idle resource generator HTML5 template you can customise, rebrand, and resell.
Idle clicker template with upgrades, offline progress, autosave, and clean code for fast game prototyping
A neon-style 5-reel slot machine HTML5 template featuring smooth animations, auto-spin, and classic symbols.
Three production-ready idle game templates (Clicker, Forge, Tycoon) built with React + TypeScript.
A neon-style idle merge HTML5 template where orbs merge into stronger versions and generate passive income.
A production-ready idle crafting game template with automation, prestige, offline progress, and a shared game engine.
economy curves upgrade shops prestige offline earnings retention rewards achievements difficulty scaling offline tools
For Creating macros for the ship installs in the game CIFI
Run in browser
utomatically add commas, K/M/B/T abbreviations, raise your gold cap, and protect variables from overflowing
A production-ready idle tycoon game template with research, prestige, ROI analysis, and offline progress built in.
A neon-style auto-progress idle quest HTML5 template with scaling rewards, upgrades, and a clean quest bar system.
Bottle impossible light in a compact idle clicker with contracts, offline progress, and a finished first-run ending.
All‑in‑one offline toolkit for idle & incremental games to plan XP, yields, runs, upgrades, and AFK time.


























