Download link https://mega.nz/#!s9Q1lagT!Z3PX9ILrRfqddAKiKN7rawwSUAgyW-0NcdWiVyn5uZc
Recommended bugfix v3g was released on the Strive discord channel.
My copy of v3g https://mega.nz/#!R5JXzSgJ!uNs8H3PnnnLEgGdgXiTA69YmR6TxBNi47iVEBwHLMns
This is the combination of two of my previous mods plus some new extra features.
- Magic Mirror story quest mod
- Full support for starting in Gorn and Frostford
- Assorted game rebalancing for the combat and economics
- Optional payment system (charity scheme) for players who want a long term money challenge
Recommended for story mode. Not tested in sandbox.
Recommended for play with Randomportraits mod.
Tested with Strive v05.25 with bugfix v3g.
Full list of changes
Similar to the previous mirror quest (see walkthrough). Starts after advancing far enough in the mage guild. You can now permanently throw away the mirror after looking into it.
Entries for the mirror and brothel quests in the quest log.
Repeatable guild quests are available only in the home city.
New repeatable quests for each city with new completion conditions.
The slave guild has its own shop that sells your essential slavery items.
Permanent collars with the same effect as leather collars except they are permanent, are not an accessory, and come with a text tag.
You can spend TP (50,100) to reduce the away days for slave guild services.
The slaver's guild offers a charity scheme. This is a financial challenge that escalates weekly. It gives no reward. It is entirely optional.
Minor changes the slave populations in the slave guild.
Can no longer sell untamed monsters to the guild (can still quicksell). Some minor sale price balancing.
Rest is available in cities and villages.
Can meet the chancellor (to start the main quest) in your home town.
Level up requests made suitable for Frostford & Gorn with futher rebalancing to make them less obstructive.
New balanced set of jobs available with different jobs based on your home city.
Brothel is now always avaialble in your home city.
Three quests are available at the brothel to improve prostitution, access escort jobs, and access exotic whores.
Sex traits are now important in reducing stress and increasing income from sex jobs.
Some weapons and armour changes, generally rebalancing ability point requirements, energy costs. Check these before you buy them!
New items shortbow, spear, and battleaxe with their own effects. Claymore has a new effect.
Magic items are named, enchants are simplified, and some items have a standard enchant.
Recipes for beauty potion and hair dye. Minor potion rebalancing.
Panic status (-5 speed) added in combat for slaves with over 100 stress
Guidance returns the party directly to the Mage Guild (Wimborn).
Heal, Dream, Sedation, and Fear changed slightly.
Acid Spit deals damage over a number of turns.
Enemies have a new ability point generation method that eliminated a few older bugs and will give similar or slightly less AP than guild slaves.
Enemies are created with a range of levels, also some slight level changes to zones.
Minor changes to forest bandits in Cali's quest
Main quest step added to quickly raise Frostford reputation (since you can't do Frostford guild quests if it's not your home)
Taurans have migrated and you might need to look for them (in the plains)
Demons no longer walk the swamp
Monsters are better at escaping
Undercity library moved to the tunnels
Cook can no longer buy food in Frostfood
Minor vendor changes in each city
You should be able to switch between playing this mod and playing the base game. Some errors messages may get logged for legacy items (like spears) when shopping. To fix these, take a copy of the files/scripts/shopinventory.gd file with the Leo mod applied and use it to replace the same file in the base game. Permanent collars will also create log errors at end of day. To fix these, take a copy of the files/scripts/effects.gd file with the Leo mod applied and use it to replace the same file in the base game.
If anyone wants to copy any code or part of this mod please feel free to do so.