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Hotscreen

Add very hot effects to your screen. · By PerfectFox265

Report your bug here Sticky

A topic by PerfectFox265 created May 09, 2025 Views: 4,918 Replies: 92
Viewing posts 21 to 44 of 44 · Previous page · First page

0.3 works great, but 0.4 seemed to break something. Nothing shows up in the overlay and below is what happens when I try to take a screenshot. The only thing I had enabled was a single collection with the default color censor.


Here's the log but there isn't an error showing up:

Hotscreen Overlay starting at Max FPS : 60

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : AMD Ryzen 7 5700G with Radeon Graphics, Cores : 8, Threads : 16, Max clock : 3800 MHz

Adapter 0 AMD Radeon RX 6600 XT

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1920, Height = 1080, Top = 0, Bottom = 1080, Left = 0, Right = 1920, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1920, Y = 1080 } } Orientation : 1

Adapter 1 AMD Radeon(TM) Graphics

Adapter 2 AMD Radeon RX 6600 XT

Adapter 3 Microsoft Basic Render Driver

Starting Screen Recorder

BitmapCapture initiated with a resolution of 1920 x 1080 at the location 0, 0

Max FPS Record start at 60

Hotscreen version : Windows - Demo version - v0.4

Max FPS of Overlay set to 60

Frame Latency of screen set to 0

MaxFPSRecord at 60

Detection starting using  model : ./model_fp16.onnx

Max FPS Detection start at 60

Use double Detection start at True

MaxFPSDetection at 60

Now usePreciseEyesDetection is at 1

Now useDoubleDetection is at 0

Now usePreciseEyesDetection is at 0

Switching recording method from 1 to 0

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 0

Now useDoubleDetection is at 1

Closing...

Screen recorder thread ends correctly.

Developer

Thank you for the report. The Bitmap capture seems broken. I will look at that.

Both bitmap and DXGI do the same thing

Developer

Did the 0.4.2 fixed your problem ?

Hello, version 0.3 works perfectly, but in version 0.4, it doesn't censor anything, there are just a few small squares flashing in some parts of the screen, I tried all the censorship options, but it turns out that none of them work.


Hotscreen Overlay starting at Max FPS : 120

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : AMD Ryzen 5 5500, Cores : 6, Threads : 12, Max clock : 4251 MHz

Adapter 0 AMD Radeon RX 6750 XT

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1920, Height = 1080, Top = 0, Bottom = 1080, Left = 0, Right = 1920, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1920, Y = 1080 } } Orientation : 1

Screen Rect 1 : Rect { X = 1920, Y = 0, Width = 1920, Height = 1080, Top = 0, Bottom = 1080, Left = 1920, Right = 3840, Location = Point { X = 1920, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = 1920, Y = 0 }, BottomRight = Point { X = 3840, Y = 1080 } } Orientation : 1

Adapter 1 Microsoft Basic Render Driver

Starting Screen Recorder

Hotscreen version : Windows - Full version - v0.4

Max FPS of Overlay set to 120

Frame Latency of screen set to 0

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 0

Max FPS Record start at 120

MaxFPSRecord at 120

Detection starting using  model : ./model_fp16.onnx

Max FPS Detection start at 120

Use double Detection start at False

MaxFPSDetection at 120

Now useDoubleDetection is at 1

Now usePreciseEyesDetection is at 1

Max FPS of Overlay set to 999

MaxFPSRecord at 999

MaxFPSDetection at 999

Now usePreciseEyesDetection is at 0

Now usePreciseEyesDetection is at 1

Now usePreciseEyesDetection is at 0

Frame Latency of screen set to 1

Frame Latency of screen set to 0

Now usePreciseEyesDetection is at 1

Now usePreciseEyesDetection is at 0

Switching recording method from 0 to 1

BitmapCapture initiated with a resolution of 1920 x 1080 at the location 0, 0

Now usePreciseEyesDetection is at 1

Now usePreciseEyesDetection is at 0

Now usePreciseEyesDetection is at 1

Now usePreciseEyesDetection is at 0

Now usePreciseEyesDetection is at 1

Now usePreciseEyesDetection is at 0

Now useDoubleDetection is at 0

Now useDoubleDetection is at 1

Max FPS of Overlay set to 60

MaxFPSRecord at 20

MaxFPSDetection at 20

Max FPS of Overlay set to 120

MaxFPSRecord at 60

MaxFPSDetection at 60

Max FPS of Overlay set to 999

MaxFPSDetection at 999

MaxFPSRecord at 999

upon opening the application, my screen glitches causing me to have to manually restart my PC in order to be able to do anything. originally received the error that required applying a save file after which the glitching continued.


 

Hotscreen Overlay starting at Max FPS : 60

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : AMD Ryzen 7 3700X 8-Core Processor, Cores : 8, Threads : 16, Max clock : 3593 MHz

Adapter 0 AMD Radeon RX 5700 XT

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1680, Height = 1050, Top = 0, Bottom = 1050, Left = 0, Right = 1680, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1680, Height = 1050 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1680, Y = 1050 } } Orientation : 1

Adapter 1 Microsoft Basic Render Driver

Starting Screen Recorder

BitmapCapture initiated with a resolution of 1680 x 1050 at the location 0, 0

Max FPS Record start at 60

Hotscreen version : Windows - Full version - v0.4

Max FPS of Overlay set to 60

Frame Latency of screen set to 0

MaxFPSRecord at 60

Developer

Did your PC freeze ? Hotscreen always let 1 pixel at the bottom of the screen to be able to click on the Hotscreen icon to close it.

Be sure to use the save file for version 0.4 https://gofile.io/d/9eZmIh

Also, be sure to have the graphics drivers updated.

My pc didnt freeze entirely, when I run the application it just glitches my screen and sometimes it crashes the PC entirely.

Still having the same issue

(1 edit)

This is a great software. Only issue I found is that if I save a filter with flashing text and modify the text, it keeps using the default text. I'm also having trouble making it work on both my screens at the same time. Thank you

EDIT: also I found the same issue with selecting a different cooldown time for the sounds, it doesn't get saved (I tried 30s instead of 10)

Developer

You have to press Enter after you've finished typing for the text list (or sound cooldown) to update.

I will change this behaviour as it confused many people.

it just doesn't work at all and when it does its censoring text and not people, inverted boxes are off i have no idea how to get you anymore info as I'm not very tech savvy all i know is i messed with all the settings and it never censored anything other than text  

it just doesn't work at all and when it does its censoring text and not people, inverted boxes are off 

Can't open file ./hotscreen.save during file_to_dict_params.

Hotscreen Overlay starting at Max FPS : 60

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : 12th Gen Intel(R) Core(TM) i5-1240P, Cores : 12, Threads : 16, Max clock : 1700 MHz

Adapter 0 Intel(R) Iris(R) Xe Graphics

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 2880, Height = 1800, Top = 0, Bottom = 1800, Left = 0, Right = 2880, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 2880, Height = 1800 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 2880, Y = 1800 } } Orientation : 1

Adapter 1 Intel(R) Iris(R) Xe Graphics

Adapter 2 Microsoft Basic Render Driver

Starting Screen Recorder

DXGI initiated with a resolution of 2880 x 1800

DXGI using Video card 0 and monitor 0

Max FPS Record start at 60

Hotscreen version : Windows - Full version - v0.4

Max FPS of Overlay set to 60

Frame Latency of screen set to 0

MaxFPSRecord at 60

Detection starting using  model : ./model_fp16.onnx

Max FPS Detection start at 60

Use double Detection start at False

MaxFPSDetection at 60

Now useDoubleDetection is at 1

Now usePreciseEyesDetection is at 1

Now usePreciseEyesDetection is at 0

Now useDoubleDetection is at 0

Frame Latency of screen set to 1

Frame Latency of screen set to 2

Now usePreciseEyesDetection is at 1

Now usePreciseEyesDetection is at 0

Now usePreciseEyesDetection is at 1

Now usePreciseEyesDetection is at 0

Frame Latency of screen set to 3

Frame Latency of screen set to 4

Frame Latency of screen set to 5

Frame Latency of screen set to 4

Frame Latency of screen set to 3

Frame Latency of screen set to 2

Frame Latency of screen set to 1

Frame Latency of screen set to 0

Error during DXGI capture : HRESULT: [0x887A0026], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message: The keyed mutex was abandoned.

DXGI initiated with a resolution of 2880 x 1800

DXGI using Video card 0 and monitor 0

Bad format from duplicated desktop :R16G16B16A16_Float

(+1)

After a few hours I get an error popup asking me to switch to the slower screen recording method and I have to restart to get back to it working normally

(1 edit)

Hi! It won't load whatsoever for me, I get about a two second glimpse at the UI then a crash.

UPDATE: My bad, didn't install my GPU driver. Works fine now sorry for the false report but also a reminder to anyone else to update your damn driver :)


Can't open file ./hotscreen.save during file_to_dict_params.

Hotscreen Overlay starting at Max FPS : 240

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : 13th Gen Intel(R) Core(TM) i7-13700K, Cores : 16, Threads : 24, Max clock : 3400 MHz

Adapter 0 AMD Radeon RX 9070 XT

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 3440, Height = 1440, Top = 0, Bottom = 1440, Left = 0, Right = 3440, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 3440, Height = 1440 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 3440, Y = 1440 } } Orientation : 1

Adapter 1 Microsoft Basic Render Driver

Starting Screen Recorder

DXGI initiated with a resolution of 3440 x 1440

DXGI using Video card 0 and monitor 0

Max FPS Record start at 240

Hotscreen version : Windows - Full version - v0.4

Max FPS of Overlay set to 240

Frame Latency of screen set to 0

MaxFPSRecord at 240

when i try to open the demo it opens for like 1 second then immediatly closes i dont want to buy the full version if this will happen on that version too

Hi, I have this issue shown below. I don't understand why, since I have a good PC with Windows 11, an RTX 4060, a good CPU, and HotScreen version 5.0. I really don't like slow mode. What can I do to fix it?

"The fast way of getting the screen is not working. Do you want to use the more compatible method?
Close this message to keep the fast recording method."

[Switch to the slower recording method.]

hey man, I have the same gpu. I tinkered a bit and it seems changing gpu mode to ultimate in g helper fixes this problem. Probably in normal mode g helper overrides in app gpu settings

Thank you for this extremely useful information, I'm going to try it right away!

Developer

Is it working for you now @rabiko ?

Actually, with version 6.0 the best mode doesn’t work — I keep getting the same message. Also, the compatible mode is really slow. It’s so frustrating that it’s not working. What can I do to fix this?

Developer

Post the content of hotscreen_logs.txt. Also the Best mode (DXGI) doesn't work on most laptops.

Hotscreen using profile : default

Hotscreen Overlay starting at Max FPS : 120

Translations added from ./custom_ressources/translations.csv — languages : ["en", "zh", "es", "fr", "ar", "ru", "pt", "ko", "ja", "de"]

Using saved language code : it

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : AMD Ryzen 7 7840HS with Radeon 780M Graphics, Cores : 8, Threads : 16, Max clock : 3801 MHz

Using video adapter : NVIDIA GeForce RTX 4060 Laptop GPU from NVIDIA type DiscreteGpu

Driver infos : d3d12 version 12_0 api 12_0

Adapter 0 NVIDIA GeForce RTX 4060 Laptop GPU

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 2880, Height = 1800, Top = 0, Bottom = 1800, Left = 0, Right = 2880, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 2880, Height = 1800 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 2880, Y = 1800 } } Orientation : 1

Screen Rect 1 : Rect { X = -3840, Y = -304, Width = 3840, Height = 2160, Top = -304, Bottom = 1856, Left = -3840, Right = 0, Location = Point { X = -3840, Y = -304 }, Size = Size { Width = 3840, Height = 2160 }, TopLeft = Point { X = -3840, Y = -304 }, BottomRight = Point { X = 0, Y = 1856 } } Orientation : 1

Adapter 1 AMD Radeon(TM) 780M

Adapter 2 Microsoft Basic Render Driver

Starting Screen Recorder

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: L'interfaccia o il livello di funzionalità del dispositivo specificato non è supportato nel sistema.

)

Retrying Desktop Duplication number 1

Max FPS Record start at 120

Hotscreen version : Windows - Full version - v0.6

Max FPS of Overlay set to 120

Frame Latency of screen set to 0

MaxFPSRecord at 120

Avx is supported.

Detection starting using model : ./models/hs-real-anime-y11s-640-fp32.onnx

Detection starting using eye model : ./models/eyes-detection-01.onnx

Detection starting using device : 0

Max FPS Detection start at 120

Use double Detection start at True

Update time of eyes detection start at 0,04

Setting MaxFPSDetection at 120

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: L'interfaccia o il livello di funzionalità del dispositivo specificato non è supportato nel sistema.

)

Retrying Desktop Duplication number 2

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: L'interfaccia o il livello di funzionalità del dispositivo specificato non è supportato nel sistema.

)

Retrying Desktop Duplication number 3

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: L'interfaccia o il livello di funzionalità del dispositivo specificato non è supportato nel sistema.

)

Retrying Desktop Duplication number 4

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: L'interfaccia o il livello di funzionalità del dispositivo specificato non è supportato nel sistema.

)

Desktop Duplication doesn't seem to work. Asking for Compatible method.

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: L'interfaccia o il livello di funzionalità del dispositivo specificato non è supportato nel sistema.

)

Retrying Desktop Duplication number 6

Switching recording method from 0 to 1

BitmapCapture initiated with a resolution of 2880 x 1800 at the location 0, 0

Closing...

Screen recorder thread ends correctly.

Developer

For a laptop, you have to set the internal display to Optimus or Nvidia Gpu. If these settings don't show, your laptop probably hasn't a hardware MUX switch that allows the Nvidia Gpu to manage the screen.

Thanks for your response

I am also having the same issue with rabiko, I also have a 4060 Laptop GPU and I am getting DXGI not supported error, causing me to use bitmap.

Error log for you:


Hotscreen Overlay starting at Max FPS : 144

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : Intel(R) Core(TM) i9-14900HX, Cores : 24, Threads : 32, Max clock : 2200 MHz

Adapter 0 NVIDIA GeForce RTX 4060 Laptop GPU

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1920, Height = 1200, Top = 0, Bottom = 1200, Left = 0, Right = 1920, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1920, Height = 1200 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1920, Y = 1200 } } Orientation : 1

Screen Rect 1 : Rect { X = 0, Y = -1080, Width = 1920, Height = 1080, Top = -1080, Bottom = 0, Left = 0, Right = 1920, Location = Point { X = 0, Y = -1080 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = 0, Y = -1080 }, BottomRight = Point { X = 1920, Y = 0 } } Orientation : 1

Adapter 1 Intel(R) UHD Graphics

Adapter 2 Microsoft Basic Render Driver

Starting Screen Recorder

BitmapCapture initiated with a resolution of 1920 x 1200 at the location 0, 0

Max FPS Record start at 144

Hotscreen version : Windows - Full version - v0.5

Max FPS of Overlay set to 165

Frame Latency of screen set to 1

MaxFPSRecord at 165

Avx is supported.

Detection starting using model : ./models/hs-real-y11n-320-fp16.onnx

Detection starting using eye model : ./models/eyes-detection-01.onnx

Detection starting using device : 0

Max FPS Detection start at 144

Use double Detection start at False

Setting MaxFPSDetection at 165

Switching recording method from 1 to 0

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: Belirtilen aygıt arabirimi veya özellik düzeyi bu sistemde desteklenmiyor.

)

Retrying Desktop Duplication number 1

Recording is too slow. Stopping screen latency.

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: Belirtilen aygıt arabirimi veya özellik düzeyi bu sistemde desteklenmiyor.

)

Retrying Desktop Duplication number 2

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: Belirtilen aygıt arabirimi veya özellik düzeyi bu sistemde desteklenmiyor.

)

Retrying Desktop Duplication number 3

Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: Belirtilen aygıt arabirimi veya özellik düzeyi bu sistemde desteklenmiyor.

)


/it goes on retrying for 50 instances, same error code with the last 3/


Retrying Desktop Duplication number 50

Closing...

Screen recorder thread ends correctly.

Okay, I made some tinkering with drivers and some setting and I figured in armory crate/g helper if you choose gpu mode as the ultimate (which uses dgpu exclusively) fixes the problem. My guess is, in the standart mode system uses cpu as the main render option, in desktop and that causes dxgi not getting opened because it is not the gpu. İt is pretty easy to change the system mode with a restart, but maybe you can write some codes to activate the gpu manually.

Developer

I prefer to let the user select from Windows/driver parameters which gpu he want to use, as most softwares do.

It's nice that the dxgi works for you, as old laptops with integrated gpu can't send the dxgi capture data to the main gpu. I guess your laptop supports Advanced Optimus.

Hello, I have tried many way to get DGXI to work on my laptops screen but I just can't seem to get it to read my laptop's scree. However, I can get DGXI to work on a separate monitor, but I would prefer it to work on my laptop screen.


Hotscreen Overlay starting at Max FPS : 60
Windows version : Microsoft Windows NT 10.0.26100.0
CPU : AMD Ryzen 7 6800H with Radeon Graphics, Cores : 8, Threads : 16, Max clock : 3201 MHz
Adapter 0 AMD Radeon RX 6650M
Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1920, Height = 1080, Top = 0, Bottom = 1080, Left = 0, Right = 1920, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1920, Y = 1080 } } Orientation : 1
Screen Rect 1 : Rect { X = 1920, Y = 0, Width = 1600, Height = 900, Top = 0, Bottom = 900, Left = 1920, Right = 3520, Location = Point { X = 1920, Y = 0 }, Size = Size { Width = 1600, Height = 900 }, TopLeft = Point { X = 1920, Y = 0 }, BottomRight = Point { X = 3520, Y = 900 } } Orientation : 1
Adapter 1 AMD Radeon(TM) Graphics
Adapter 2 Microsoft Basic Render Driver
Starting Screen Recorder
Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: The specified device interface or feature level is not supported on this system.
)
Retrying Desktop Duplication number 1
Max FPS Record start at 60
Hotscreen version : Windows - Full version - v0.5
Frame Latency of screen set to 4
Avx is supported.
Detection starting using model : ./models/hs-real-y11n-640-fp32.onnx
Detection starting using eye model : ./models/eyes-detection-01.onnx
Detection starting using device : 0
Max FPS Detection start at 60
Use double Detection start at True
Setting usePreciseEyesDetection at 1
Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: The specified device interface or feature level is not supported on this system.
)
Retrying Desktop Duplication number 2
Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: The specified device interface or feature level is not supported on this system.
)
Retrying Desktop Duplication number 3
Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: The specified device interface or feature level is not supported on this system.
)
Retrying Desktop Duplication number 4
Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: The specified device interface or feature level is not supported on this system.
)
Desktop Duplication doesn't seem to work. Asking for Compatible method.
Failure of DuplicateOutput : 0x887A0004 (HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: The specified device interface or feature level is not supported on this system.
)
Retrying Desktop Duplication number 6
Closing...
No data in lastFrameData for the detection.
Screen recorder thread ends correctly.

New update is great! My only problem with it is that when I use the level system I am unable to move the text to where I would like to put it. When ever I put the mouse where I would like the text to be and press enter or esc nothing happens and I am unable to move the text.

(+1)

Had the same issue. Between clicking the "Select position" button and pressing Enter, did you click somewhere? Try not clicking anywhere when moving your mouse, before pressing Enter. At least that's how I managed to make it work.

Developer

Yes the menu window must still be focused in order to get the keyboard input. I will make the display message clearer.

In Tools > Unlock after, when you type, the cursor keeps moving to the left. If I want to write 123 minutes for example, it will write 321. I have to reposition the cursor to the right after each number.

Forgot to mention that in my other big post.

Developer(+1)

Thank you for telling me. I will correct that.

Multi Collection don't work in Levels Collection. When a level changes, the corresponding Multi collection is enabled and the previous one is disabled correctly, but the inner collections stay disabled.

Developer

Thanks. I will look at that.

why my max fps of the overlay is 165 but the real fps is 5~7 fps? here is my log 

Hotscreen using profile : default

Can't open file ./hotscreen.save during file_to_dict_params.

Hotscreen Overlay starting at Max FPS : 165

Translations added from ./custom_ressources/translations.csv — languages : ["en", "zh", "es", "fr", "ar", "ru", "pt", "ko", "ja", "de"]

Setting auto language code to zh

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : 13th Gen Intel(R) Core(TM) i5-13600KF, Cores : 14, Threads : 20, Max clock : 3500 MHz

Using video adapter : NVIDIA GeForce RTX 3070 from NVIDIA type DiscreteGpu

Driver infos : d3d12 version 12_0 api 12_0

Adapter 0 NVIDIA GeForce RTX 3070

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 2560, Height = 1440, Top = 0, Bottom = 1440, Left = 0, Right = 2560, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 2560, Height = 1440 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 2560, Y = 1440 } } Orientation : 1

Adapter 1 NVIDIA GeForce RTX 3070

Adapter 2 Microsoft Basic Render Driver

Starting Screen Recorder

DXGI initiated with a resolution of 2560 x 1440

DXGI using Video card 0 and monitor 0

Max FPS Record start at 165

Hotscreen version : Windows - Full version - v0.6

Max FPS of Overlay set to 165

Frame Latency of screen set to 0

MaxFPSRecord at 165

Avx is supported.

Detection starting using model : ./models/hs-real-y11n-320-fp16.onnx

Detection starting using eye model : ./models/eyes-detection-01.onnx

Detection starting using device : 0

Max FPS Detection start at 165

Use double Detection start at False

Update time of eyes detection start at 0.1

Setting MaxFPSDetection at 165

Setting useDoubleDetection at 1

Max FPS of Overlay set to 82

Setting MaxFPSDetection at 27

MaxFPSRecord at 27

Max FPS of Overlay set to 165

MaxFPSRecord at 165

Setting MaxFPSDetection at 165

Frame Latency of screen set to 1

Setting useDoubleDetection at 0

Setting modelName at ./models/hs-real-y11n-640-fp16.onnx

Setting modelName at ./models/hs-real-y11n-320-fp16.onnx

Frame Latency of screen set to 2

Frame Latency of screen set to 1

Frame Latency of screen set to 0

Max FPS of Overlay set to 999

MaxFPSRecord at 999

Setting MaxFPSDetection at 999

Max FPS of Overlay set to 165

MaxFPSRecord at 165

Setting MaxFPSDetection at 165

Max FPS of Overlay set to 165

MaxFPSRecord at 82

Setting MaxFPSDetection at 82

Frame Latency of screen set to 1

Setting useDoubleDetection at 1

Setting usePreciseEyesDetection at 1

Setting usePreciseEyesDetection at 0

Setting usePreciseEyesDetection at 1

Setting modelName at ./models/hs-real-y11n-640-fp16.onnx

Setting modelName at ./models/hs-real-y11n-320-fp16.onnx

Setting modelName at ./models/hs-real-y11n-320-fp32.onnx

Setting modelName at ./models/hs-real-y11n-320-fp16.onnx

Setting durationMinBetweenEyesDetection at 0.33

Setting durationMinBetweenEyesDetection at 0.0

Max FPS of Overlay set to 100

Setting usePreciseEyesDetection at 0

Setting usePreciseEyesDetection at 1

Setting usePreciseEyesDetection at 0

Setting usePreciseEyesDetection at 1

Setting useDoubleDetection at 0

Setting modelName at ./models/hs-real-y11n-640-fp16.onnx

Setting usePreciseEyesDetection at 0

Setting usePreciseEyesDetection at 1

Setting usePreciseEyesDetection at 0

Uses massive memory and slows everything down. PC becomes unusable. Even after closing Hotscreen I can't open my Task Manager.


Hotscreen using profile : default

Hotscreen Overlay starting at Max FPS : 59

Translations added from ./custom_ressources/translations.csv — languages : ["en", "zh", "es", "fr", "ar", "ru", "pt", "ko", "ja", "de"]

Using saved language code : en

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : 13th Gen Intel(R) Core(TM) i5-13600K, Cores : 14, Threads : 20, Max clock : 3500 MHz

Using video adapter : NVIDIA GeForce RTX 4070 from NVIDIA type DiscreteGpu

Driver infos : d3d12 version 12_0 api 12_0

Adapter 0 NVIDIA GeForce RTX 4070

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 3840, Height = 2160, Top = 0, Bottom = 2160, Left = 0, Right = 3840, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 3840, Height = 2160 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 3840, Y = 2160 } } Orientation : 1

Adapter 1 Microsoft Basic Render Driver

Starting Screen Recorder

DXGI initiated with a resolution of 3840 x 2160

DXGI using Video card 0 and monitor 0

Max FPS Record start at 59

Hotscreen version : Windows - Full version - v0.6

Max FPS of Overlay set to 59

Frame Latency of screen set to 2

MaxFPSRecord at 59

Avx is supported.

Detection starting using model : ./models/hs-real-y11n-320-fp16.onnx

Detection starting using eye model : ./models/eyes-detection-01.onnx

Detection starting using device : 0

Max FPS Detection start at 59

Use double Detection start at True

Update time of eyes detection start at 0.24

Setting MaxFPSDetection at 59

Max FPS of Overlay set to 59

MaxFPSRecord at 29

Setting MaxFPSDetection at 29

Max FPS of Overlay set to 59

MaxFPSRecord at 59

Setting MaxFPSDetection at 59

Recording is too slow. Stopping screen latency.

Closing...

Screen recorder thread ends correctly.

It never got that bad for me, but I did experience lower frame rate when I was using video filters on a lot of body part (like A LOT of videos playing at the same time). My screen resolution is lower too, at 1440p, compared to  your 3840 x 2160.  Do you know what filters you were using?

I just used one of the models and it seems to be better. I do have a high resolution on my monitor. 

(1 edit)

Used it for 10+ hours straight no problem, autostart on boot and password locked. After unlocking I played with a few params and while i was moving some screenshots for another post here I noticed Hotscreen wasn't opened anymore. So, it happened while the Hotscreen menu was not focused. No idea why.

Hotscreen using profile : 0
  
Hotscreen Overlay starting at Max FPS : 170
Translations added from ./custom_ressources/translations.csv —  languages : ["en", "zh", "es", "fr", "ar", "ru", "pt", "ko", "ja", "de"]
Using saved language code : en
Windows version : Microsoft Windows NT 10.0.26100.0
CPU : AMD Ryzen 5 7600X 6-Core Processor, Cores : 6, Threads : 12, Max clock : 4701 MHz
Using video adapter : NVIDIA GeForce RTX 4060 from NVIDIA type DiscreteGpu
Driver infos : d3d12 version 12_0 api 12_0
Adapter 0 NVIDIA GeForce RTX 4060
Screen Rect 0 : Rect { X = 0, Y = 0, Width = 2560, Height = 1440, Top  = 0, Bottom = 1440, Left = 0, Right = 2560, Location = Point { X = 0, Y  = 0 }, Size = Size { Width = 2560, Height = 1440 }, TopLeft = Point { X  = 0, Y = 0 }, BottomRight = Point { X = 2560, Y = 1440 } } Orientation :  1
Screen Rect 1 : Rect { X = -1920, Y = 0, Width = 1920, Height = 1080,  Top = 0, Bottom = 1080, Left = -1920, Right = 0, Location = Point { X =  -1920, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft =  Point { X = -1920, Y = 0 }, BottomRight = Point { X = 0, Y = 1080 } }  Orientation : 1
Adapter 1 AMD Radeon(TM) Graphics
Adapter 2 Microsoft Basic Render Driver
Starting Screen Recorder
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
Max FPS Record start at 170
Hotscreen version : Windows - Full version - v0.6
Max FPS of Overlay set to 170
Frame Latency of screen set to 1
MaxFPSRecord at 170
Avx is supported.
Detection starting using model : ./models/hs-real-y11n-640-fp16.onnx
Detection starting using eye model : ./models/eyes-detection-01.onnx
Detection starting using device : 0
Max FPS Detection start at 170
Use double Detection start at True
Update time of eyes detection start at 0.1
Setting MaxFPSDetection at 170
Error during DXGI capture : HRESULT: [0x887A0026], Module:  [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message:  The keyed mutex was abandoned.
Recording is too slow. Stopping screen latency.
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
Error during DXGI capture : HRESULT: [0x887A0026], Module:  [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message:  The keyed mutex was abandoned.
Failure of DuplicateOutput : 0x80070005 (HRESULT: [0x80070005],  Module: [General], ApiCode: [E_ACCESSDENIED/General access denied  error], Message: Access is denied.
)
Retrying Desktop Duplication number 1
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
Error during DXGI capture : HRESULT: [0x887A0026], Module:  [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message:  The keyed mutex was abandoned.
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
Setting usePreciseEyesDetection at 1
Setting usePreciseEyesDetection at 0
Closing...
Screen recorder thread ends correctly.

Hi just got Hotscreen and it is not even opening.When I click on .exe it opens frame of a  Hotscreen window. Gets stuck for second or two and shuts down. 

Hotscreen using profile : default

Can't open file ./hotscreen.save during file_to_dict_params.

Hotscreen Overlay starting at Max FPS : 60

Translations added from ./custom_ressources/translations.csv — languages : ["en", "zh", "es", "fr", "ar", "ru", "pt", "ko", "ja", "de"]

Setting auto language code to pl

Windows version : Microsoft Windows NT 10.0.19045.0

CPU : Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz, Cores : 4, Threads : 8, Max clock : 3501 MHz

Using video adapter : AMD Radeon HD 7800 Series from AMD type DiscreteGpu

Driver infos : d3d12 version 11_0 api 11_0

Adapter 0 AMD Radeon HD 7800 Series

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1920, Height = 1200, Top = 0, Bottom = 1200, Left = 0, Right = 1920, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1920, Height = 1200 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1920, Y = 1200 } } Orientation : 1

Adapter 1 Intel(R) HD Graphics 4600

Adapter 2 Microsoft Basic Render Driver

Starting Screen Recorder

DXGI initiated with a resolution of 1920 x 1200

DXGI using Video card 0 and monitor 0

Max FPS Record start at 60

Hotscreen version : Windows - Full version - v0.6

Max FPS of Overlay set to 60

Frame Latency of screen set to 0

MaxFPSRecord at 60

I have found a way to cheat a program even when it's password locked. If you press Win + D (Windows 11) or just click the far right corner of the taskbar you can minimize all the windows including HotScreen. This way no censorship is applied. Could you do something about it in the next update?

Developer

Thank you for telling me. I will correct that.

(+1)

When you enable random collection it enables all the collections until first switch happens. Was trying to use random collection inside random collection but it kept enabling all the collections when the top random collection switch happened.

(1 edit)

我觉得可以多更新几个游戏模式与集合,这将更趣味,后续可以添加几个音声吗

Some detections don't work in full-screen unless I turn off detect small bodyparts x4

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