Uses massive memory and slows everything down. PC becomes unusable. Even after closing Hotscreen I can't open my Task Manager.
Hotscreen using profile : default
Hotscreen Overlay starting at Max FPS : 59
Translations added from ./custom_ressources/translations.csv — languages : ["en", "zh", "es", "fr", "ar", "ru", "pt", "ko", "ja", "de"]
Using saved language code : en
Windows version : Microsoft Windows NT 10.0.26100.0
CPU : 13th Gen Intel(R) Core(TM) i5-13600K, Cores : 14, Threads : 20, Max clock : 3500 MHz
Using video adapter : NVIDIA GeForce RTX 4070 from NVIDIA type DiscreteGpu
Driver infos : d3d12 version 12_0 api 12_0
Adapter 0 NVIDIA GeForce RTX 4070
Screen Rect 0 : Rect { X = 0, Y = 0, Width = 3840, Height = 2160, Top = 0, Bottom = 2160, Left = 0, Right = 3840, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 3840, Height = 2160 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 3840, Y = 2160 } } Orientation : 1
Adapter 1 Microsoft Basic Render Driver
Starting Screen Recorder
DXGI initiated with a resolution of 3840 x 2160
DXGI using Video card 0 and monitor 0
Max FPS Record start at 59
Hotscreen version : Windows - Full version - v0.6
Max FPS of Overlay set to 59
Frame Latency of screen set to 2
MaxFPSRecord at 59
Avx is supported.
Detection starting using model : ./models/hs-real-y11n-320-fp16.onnx
Detection starting using eye model : ./models/eyes-detection-01.onnx
Detection starting using device : 0
Max FPS Detection start at 59
Use double Detection start at True
Update time of eyes detection start at 0.24
Setting MaxFPSDetection at 59
Max FPS of Overlay set to 59
MaxFPSRecord at 29
Setting MaxFPSDetection at 29
Max FPS of Overlay set to 59
MaxFPSRecord at 59
Setting MaxFPSDetection at 59
Recording is too slow. Stopping screen latency.
Closing...
Screen recorder thread ends correctly.