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0.3 works great, but 0.4 seemed to break something. Nothing shows up in the overlay and below is what happens when I try to take a screenshot. The only thing I had enabled was a single collection with the default color censor.


Here's the log but there isn't an error showing up:

Hotscreen Overlay starting at Max FPS : 60

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : AMD Ryzen 7 5700G with Radeon Graphics, Cores : 8, Threads : 16, Max clock : 3800 MHz

Adapter 0 AMD Radeon RX 6600 XT

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1920, Height = 1080, Top = 0, Bottom = 1080, Left = 0, Right = 1920, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1920, Y = 1080 } } Orientation : 1

Adapter 1 AMD Radeon(TM) Graphics

Adapter 2 AMD Radeon RX 6600 XT

Adapter 3 Microsoft Basic Render Driver

Starting Screen Recorder

BitmapCapture initiated with a resolution of 1920 x 1080 at the location 0, 0

Max FPS Record start at 60

Hotscreen version : Windows - Demo version - v0.4

Max FPS of Overlay set to 60

Frame Latency of screen set to 0

MaxFPSRecord at 60

Detection starting using  model : ./model_fp16.onnx

Max FPS Detection start at 60

Use double Detection start at True

MaxFPSDetection at 60

Now usePreciseEyesDetection is at 1

Now useDoubleDetection is at 0

Now usePreciseEyesDetection is at 0

Switching recording method from 1 to 0

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 0

Now useDoubleDetection is at 1

Closing...

Screen recorder thread ends correctly.

Thank you for the report. The Bitmap capture seems broken. I will look at that.

Both bitmap and DXGI do the same thing

Did the 0.4.2 fixed your problem ?