I have a question about C++ development.
Basically, how would I go about doing it? With stuff such as SDL, SFML, OpenGL (for 3D, and any other good 3D game dev tool) etc. Does anyone have any advice on starting/ working with C++ game development from scratch? Any good tutorials? What code editor do you guys use (e.g. Code::Blocks, Visual Studio etc.)?
I am familiar with the language as I have been learning the basics of C++. This is for personal experience, as I would like to know how it all works and how to make something from scratch if I choose to do so.
Thank you for your time.
- Caleb (LebbyFoxx)