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Who are the most FAMOUS developers who started off on Itch.io?

A topic by Yanna3River created Aug 13, 2024 Views: 1,017 Replies: 9
Viewing posts 1 to 5

The only one that comes to mind is the studio/people who made "Among us". I' sure there are more though.  

What were their games?

Dang, I guess no one knows. . .

(+1)

Baba Is You, Hempuli

Doki Doki Literature Club, Team Salvato

Those might be the most "famous" ones. I knew both before I even knew that something like Itch exists.

You will find many games that classify as Indie on Steam, that also were released on Itch. Some will have released here, while they were not approved yet on Steam. Itch is self publishing. That is like printing your own books, because you do not have a publisher yet. Or releasing your songs on youtube, because you do not have a record label.

Though Baba Is You started as a game jam game, which would probably count as the most Itchy way to start.

I had no idea Doki Doki started on here! 0.0

I've never heard of Baba is You, so I'll have to look that up.

(+1)

Me neither. I had to check the release date and age of the account to be sure. But I did not check, when they submitted to Steam. As far as I remember, there was or is some kind of greenlighting process, so it could just as well be, that they did try to release on Steam earlier and on Itch they just released as is. But their account is old enough to claim they started on Itch.

Baba has this Nordic Game Jam tag line on it's splash screen. But that games from this jam are on Itch is not something anyone not familiar with Itch would know. https://itch.io/jam/ngj17

Something more recent would be Backpack Hero. Not a jam game, but their web and dl version was on Itch long before it was released on Steam.

Mason Lynroth released Hylics 

thecatamites released Space Funeral 

ponnet released Super Lesbian Animals RPG 

i guess, it depends on what you mean by fame. Since in most instances the games rarely reach publications outside the genre but reach a status of notoriety among fans. Moreso, as a niche than an established rich enterprise.  

(+2)

"Among Us" was a very, very famous game. I don't know any of that level, but "Celeste" is a fairly well-known game that was born in a Jam on Itch.

(+1)

I'm pretty famous. Most people bow before me.


Seriously I heard a couple of Devs on Reddit claimed to make around 10k not sure of the currency.

Also Bloodborne PSX dev went wild was like 200k downloads in the first day or something 

too famous. It's hard to get a word in edgewise when people flock and frolic at your every whim. 

As per the reason behind it, I doubt it's justified. 

I got the impression this is more of a casual hobby place than a money or fame place.  There should be room enough in the world for both kinds of sites and besides being a niche internet celebrity does not look appealing, not with how they get treated and how they're stalked by drama muckrakers.