Visitors (meaning the very few people that would click on a gamedev link) of my game https://yphil.itch.io/megabatar page are greeted with a (apparently very scary) quarantine warning? And this has been the state of things since the 1st version publication, weeks ago!!
- What exactly did I do to deserve this?
- What can I do to remedy this?
- How come I’m not even notified of that situation on my page, and have to learn it from the people I send the link to?
NB the 3 executables are built from the sources on gitlab, then directly uploaded to itch.io, everything is totally transparent:
itchio:
stage: deploy
script:
- butler push ./build/linux $ITCHIO_NAME:linux-beta
- butler push ./build/windows $ITCHIO_NAME:windows-beta
- butler push ./build/macosx $ITCHIO_NAME:mac-beta
dependencies:
- linux
- windows
- mac
only:
- master
Right now, probably nobody is daring to get past this ominous warning (who would?) and so I worked hard on this project, in total vain ; 3 months down the drain.
That is really uncool ; What can I do?