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Blocked itch.io downloads in Firefox

A topic by Ofihombre created Aug 07, 2023 Views: 1,156 Replies: 14
Viewing posts 1 to 7
(1 edit) (+1)

Hi, I'm Alex Monfort (Ofihombre).

I have recently noticed that in Firefox has blocked downloads from itch.io, and it appears with the following text:


Blocked page

An error occurred connecting to w3g3a5v6.ssl.hwcdn.net.

This is an example of what has happened to me. The strange thing is that this hasn't happened to me with games prior to July 2023, and even if you set your browser to allow Pop-ups, it keeps giving me locks.

And also mentioned with a link that is very different from the one on the download page (like w3g3a5v6.ssl.hwcdn.net.). It is as if the newest itch.io games weren't hosted on itch.io's own servers and were on other servers of dubious origin, and that the browser considers them as "malware nests", and still blocks them.

Anyway, both Chrome and Itch app this error doesn't happen, and it only happens in Firefox. We would have to contact Mozilla to find out about this problem.

(+1)

Can confirm this is happening to me as well

In which game did it happen to you?

(1 edit)

I’ve been able to replicate this issue with the following games (only in Firefox as you mentioned):

I’ve now noticed that both of them are set to “No payments” - if I set my game to accept donations then go to the download pages (rather than download from the main game page like you do when “No payments” is set), then the download does work…

And that is where it makes the least sense. Why are downloads blocked when there aren't payments, but with those that have donations there is no problem?

could be that the monetized games get put on the "good" server 'cause Itch.io gets a cut of that money and therefore has an actual incentive to make sure everything works

If it were server side, it would not work on other browsers. Also, did you try what I wrote? The game is not blocked. FF thinks it is a page to display and not a file to download.

(4 edits) (+1)

I cannot tell why this happens, but it probably is some malconfigured security setting inside Firefox. Maybe in combination with a malconfigured upload (or download requrest!)  that Chrome will catch, but FF does not.

Try this when ff shows the blocked page warning.

Show source.

Save page as  and name it as a zip.

If the page really were blocked, ff would not have downloaded it all. So it is less a blocking, and more of a ff not realizing, it should download the thing, instead of displaying it.



(+1)

just noticed this happening today - reeeeally annoying >_<

This is  still happening to me, using Firefox in Australia. I contacted support and they replied:

 "There appear to be no issues accessing the download for your page. It’s possible there was a temporary outage with our CDN. Remember, download URLs are generated when the download button is clicked and expire shortly after to prevent hot linking. Ensure visitors access the file by visiting the page and clicking the download button, rather than sharing a direct link to our CDN."

I also encountered that issue with my Ludum Dare entry (https://entrusc.itch.io/ship-in-a-bubble-ld54). I set it to donation based for now so that the downloads work everywhere.

@itch.io: you really have to look into that, as this is really an issue. But it seems it does not happen for all free games though.

(1 edit) (+5)

I received a promising email from support that says they're investigating a solution, which supposes that someone there is convinced this is an actual problem and we're not just crazy.

Specifically for my problematic download: the page has a web build of the game, with download links beneath. Support say: "Thank you for the report, we have narrowed down the issue as being related to the SharedArrayBuffer support that is enabled on the page for the browser version of the game. We’ll be looking into making some changes to resolve the issue in FireFox."

(+2)

Ah, that might really be the issue as my game also has a web build with SharedArrayBuffer enabled (that is required for the Godot4 web build). Thanks for keeping us up to date @voxel!

Thanks for the Information! 

I already thought about making 2 Itch-Pages. One for my Web-Version and one for the "Real"-Version. SharedArrayBuffer-Support creates many problems. Until a short while ago, my Page was completely white when viewed in the Itch-Launcher thanks for the Web/SharedArrayBuffer-Setting. Really wonky :,(

I know this is an old thread but in case anyone else finds their way here I can confirm this is still an issue as of 2 days ago.
Tried to show some family a game I've been working on that has a Godot 4 web build (https://distillednuance.itch.io/depth-of-field) and hit the same issue when trying to download with Firefox.