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voxel

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A member registered Feb 12, 2014 · View creator page →

Creator of

Recent community posts

https://voxel.itch.io/slipspeed

Hi! What kind of DOS games does the world need more of? Is there a particular genre that's lacking, some theme barely scratched, yet are still distinctly DOS like? I don't have a current DOS project and would like some inspiration!


And no, I won't make an FMV game

haha great playthrough, nice!

nope. is the window too large/small for you?

Ah this is really cool, I want *more*. I'd like the pacing to be slightly faster, I felt like I was waiting around a bit too long between dialogues, but otherwise this is really promising

Really sorry to hear that. Anything unusual about your system? Do other games work from itch.io? Is it a laptop with a smaller resolution?

(1 edit)

nope. Full screen means multiple resolution support, which is more work :(. This is a particular scaled aspect ratio for historical raycasting reasons. But if I ever do a 'real' game using this technology I'll be sure to implement fullscreen etc :)

Yeah! Thanks for playing my silly jam game!

It's not open source, but the first iteration of the engine was closely based on https://lodev.org/cgtutor/raycasting.html

unpack the zip before you play

Argh!

Take a look at a NES controller, there's four directions (the 'DPAD') and four buttons (Start, Select, A, B)

woo i put some pixels on the screen, rest should be easy right?


The NES dpad is four 'buttons' for a total of four inputs, so you could argue mouse movement is four inputs. But also there was the light gun for the NES https://en.wikipedia.org/wiki/NES_Zapper which could be used to point and 'click' any spot on the screen, so its not like using mouse input is completely crazy, just pretend its the light gun

The NES JAM community · Created a new topic Hi!

Hey everyone! Excited to see what you all come up with for this jam. For myself, I'm planning on making a small NES rom to run on real hardware. I'm not sure how much time I have so it might be as minimal as a static screen with some beeps, but hopefully I'll be able to get a simple game running before the time limit :)

nice! you're the first person I've seen play the game and not find the key to the lock

This is the whole game, made for a jam. I don't think anyone needs this on steam

Haha, great video! Thanks for playing. There are mouse sensitivity settings in the menu if you found turning too fast, and one tiny secret easteregg (also in the menu)

Nice one, thanks for playing

Cheers bud

Thanks for playing my little halloween game :)

Thanks for playing, sorry there was no-one to bonk, and that you didn't find Bob.

Left my feedback on the game's comment feed! Great work!

Delightful! Lots of fun to play around with - I'd really like a goal or two to try and meet but maybe that just means I lack imagination. Pretty solid physics, fun to experiment in, just needs some silly sounds! Great work

Great entry! I left my thoughts on the game page

This is great! The environment art set my expectations a little low but everything else blew me away. I'm especially impressed with the gameplay, the enemy AI is perfect for this game. Really enjoyed the whole experience but couldn't defeat the (final?) boss despite hitting with around 40 shots :(

Thanks for your suggestions!

I know it's annoying but I can't package the entire dependency tree

They should have added a rule to the jam about not making an entry better than the game the jam is promoting. Amazing work as always

two confirmed customers, just one more and the game is commercially viable

That's not a lot of information to go on, but I have just uploaded an updated linux version that fixes not being able to locate the raylib dependency, might fix your problem

thank you for your hard work

you're definitely getting upgraded to a deluxe tombstone if there's an update, thanks toasty

that is so spooky

I thought this would be quite manic and stressful, but it's really quite relaxing to grow your little garden of trees. Always tempting to overwater, but you'll just drown all the low-lying plants.

My favourite part was seeing how forests and empty plains emerged organically from the simple rules.

The game is fun as it is, but you could make it more of a 'puzzle' game with goals (keep this tile populated with a tree for x minutes) or telegraphing upcoming wind changes in advance so I might try and plot a more complicated cloud route?

Hard as nails! Beautiful sprite work, this is a super fun game.

Thanks for playing! Could you expand a bit on what you didn't like about the controls? 

HOTFIX

  • Fixed some joysticks not being able to exit the main menu
  • Windows registered version was stuck on version 1.0.0, updated now to 1.0.5

oh my gawwwwd I LOVE THIS. It's like a non violent Quarantine (though I'm guessing from the name that might change), but full 3D?? Those other vehicles are amazing. Adding this to my watched games list, definitely excited to see the finished product

Data Wing is great, and originally this game was going to have a wall riding mechanic inspired by it. Instead I went for a more retro racing game :)