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(1 edit) (+5)

I received a promising email from support that says they're investigating a solution, which supposes that someone there is convinced this is an actual problem and we're not just crazy.

Specifically for my problematic download: the page has a web build of the game, with download links beneath. Support say: "Thank you for the report, we have narrowed down the issue as being related to the SharedArrayBuffer support that is enabled on the page for the browser version of the game. We’ll be looking into making some changes to resolve the issue in FireFox."

(+2)

Ah, that might really be the issue as my game also has a web build with SharedArrayBuffer enabled (that is required for the Godot4 web build). Thanks for keeping us up to date @voxel!

Thanks for the Information! 

I already thought about making 2 Itch-Pages. One for my Web-Version and one for the "Real"-Version. SharedArrayBuffer-Support creates many problems. Until a short while ago, my Page was completely white when viewed in the Itch-Launcher thanks for the Web/SharedArrayBuffer-Setting. Really wonky :,(

I know this is an old thread but in case anyone else finds their way here I can confirm this is still an issue as of 2 days ago.
Tried to show some family a game I've been working on that has a Godot 4 web build (https://distillednuance.itch.io/depth-of-field) and hit the same issue when trying to download with Firefox.