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Your opinion is very important to me.
Of course, everything will be translated.
For the time being I left it like this because no objects are occupied.
And if there will be soon monsters with which to fuck, only that my hand does not draw so fast. And I'm glad you liked it
And there are not many with these 2 themes together.
Personally I'd like to see a lot of dominant futa. I like my futa to be tall, muscular, and hung. Monster futa is great, but not too furry. I would have liked Dotty to become progressively more feminized as the game advances, instead of him starting off as a trap. More detailed dialogue/sex scenes would be nice as well.
Types of futa monsters I like:
- [Orcs/Orge] – [Succubus/Demon/Oni] - [Tribal/Amazons] - [Minotaur/Horse-like] - [Undead/Some type of scary futa] – [Dominatrix?] - [Kali]
Types of fetishes I like:
- [Gokkun/Cum Eating] – [Cum Addictions] - [Deepthroat] –
[Prostate Orgasms/No-Hands] – [Forced Feminization] –
I feel like your artwork could use some work. Luckily I am an artist myself, and I could give use some advice if you want it. I had quickly reworked the title screen. I did it very sloppily, but you can still tell me what you think.
If in fact that I have planned and with respect to Alice still nothing is written in fact if it starts like that. but for reasons of time, I have omitted those 2 years on the island to start showing the conflict and the combat system.
-And the scenes are also more extensive. In fact the first scene with vanya missing the animation I'm doing and the final. in total 2.
-And monsters will see those and more.
-And do they have a page where you have your work?
Of course there will be, you just have to wait not drawing so fast.
I feel like my hand is going to disintegrate. XD
It's because all the pages with adult content are not listed on the site.
Thanks for the suggestion and there will also be abdominal bulges.
If the ideas you have given are very similar to the ones I have planned to do.
And as for combat I also have several ideas but I only hope that the combat system is modifiable enough and allows me to make the sequences.
And as for history, I can only say that the island is a quiet and peaceful place. but outside of it is another world, wait to see the prologue.
Well, I was kinda thinking the bad end and the good end stuff might be something you would plan to do, tbh I was curious if you had a discord, then maybe you would start a discord group or something eventually, if your games really take off and get rather popular.
Somethings for the combat system I'm not sure of would work out too much is sexual combat, where all the moves are sexual related in some way, I played some games like that before, and even though they were really fun and the sex combat was really nice, sometimes those really tough enemies just get really hard to beat, however I've seen some games in the rpg system you are running able to do fetish combat stuff, and a bunch of other things, but you might need to do some work with it, so Idk how modifiable it would get. Like the game I am talking about is
Do not worry, you do it well.
I have several ideas for the system one is the combare of this game. not necessarily in that side view. but if in the animations and the way to receive the blows. sexualizing him of course.
It wouldn't be something to set up right away, but stuff for the planning phase, like all sorts of different good and bad endings. Some where you are a foot slave, others where you are carried around on a harness and your only food is cum and the only drink you are allowed to have is piss, and the gigantic woman that carries you on the harness makes it your new home? i love this idea could be awesome
I love your idea, especially about the place where you adore them as goddesses, that they take off their boots after a long day of combat and adore their feet and their cocks
Don't worry, the protagonist will have his moments of slut and if there will be other characters with pubes.
At the moment it is the main character, but later on the game opens more characters and different stories. and if there will be more topics of humiliation but at the moment, it is the calm principle.
I will try to move the options as much as possible for low performance PC.
Hey everyone, i have exactly the same problem ^^ doctor is closed and it is really hard to heal myself...being a bottom boi in this game is really hard xD
Well, in fact, when you reach level 2, the chapel would open, and the Priestess would give you the ability to heal.
As in Darksouls, but drinking strange substances and from dubious places.
And the First Mowo's can reduce their health when you confront them first.
And the final Mowo's do not always have to fight with everyone.
Also remember what I said in this post, I was going to make it difficult.
And I'll just pass it without any Patreon Rewards, so if you can. XD
Some things are going to be in the future, including animations. And as for the multiplayer, I do not know if it is possible, but another thing that I have planned, is that when the world and the characters end. To be able to put an editor to create your own character and change the interactions of the NPCs.
Thank you very much and I regret answering you so late, but many of the things you mention, I was already implementing them within the game. XD.
I hope you like the options of new dialogs.
The honesty of your words is appreciated.
And you are right. These updates were made quickly to try to meet short periods, so the quality was not the best.
In this occasion I take my time to rectify many things, texts, dialogues, difficulty and among many other things.
Now the 005b is available.
There are already new aids like learning the ability to Heal you.
And more "hidden chests" with items and EXP.
There are already some of these mechanics implemented and several scenes that change with karma are sketched, it is only a matter of time for them to start placing them. XD
Yes, in fact I have planned a scene with those elements, in a flashback of the wedding of Nova and Amber. But this is the longest and most difficult scene, so it will take a while.
1- At this moment it is only Nova since the enemies are the easiest, although for Nova not so much. Amber and the other group will begin to appear when the futanari monster are present. (Also for the time I need to draw the fighting poses of Amber and Nova.)
If also in Karma I continue working on the possible scenes for the future. only that you want to be many roads, but that the followers will already decide.
2- The button to skip dialogs and sequences is being developed.
3- The difficulty is not yet to change given the current state of development that is beta (I have almost not invested much time in making it more complex and balanced.) But what I can tell you is that the difficulty was testing many times to be I could complete only with the items you find or that you can buy. https://www.reddit.com/user/DeepBride/comments/e0j4xr/work_in_progres/
4- If that's why I decided to make an RPG-style game and not a graphic novel. But what I have noticed is that despite the fact that the event gallery is already available, nobody knows it.
Here you can only see the erotic scenes. XD
Thank you for taking your time to give your opinion, I always take them into account. (Although it seems not, but it is for a matter of time that I cannot do everything being only me drawing everything.) :O ; D
The button is ready to skip scenes or dialogs in general. In addition to that the difficulty level was adjusted to be easier. And if in the future I plan to add scenes of servant Nova with Amber. In addition to including your Maid Skin. : D
I am working on the karma system, now you can see it very simply, by refusing to help Maya at the beginning of the game this activates the scene of Melinda and Nova. In the future there will be more scenes with the other characters. ^U^
Don't worry it's not the final model, just place it to see the animations work. When this final model will replace it.
I'm glad you liked the game. ^U^
You did not repeat any other idea put in this forum.
I think the idea of being able to acquire the amulets in the Temple seems good to me, and I had already thought about adding the healing of life with Dr. Nora.
The change of character unfortunately I can not do it because it involves drawing much more. (Already with what I have to draw I have for years of content. XP)
And as for the other 2 ideas, they will be developed throughout the plot, in fact more details will be explained in the next update. ;)
Oh don't worry, I completly understand that you can't do everything I suggest. Still, I'm glad to come up with ideas to help (or to give you more work :p ) !
I'm happy to see my ideas were taken into account and I'm looking forward to the next update >_>
A1-3) Ufff. It was quite what you wrote, but I really liked your honest opinion and also your excellent writing, because thanks to this I was able to translate it perfectly and without errors. I love that you have noticed all the details of the world within the game, the truth is an idea that I have already thought 10 years ago and has been nourishing myself with other ideas that I liked, like: Queen Blade, Seiko no Qwaser, Valkyri Drive and more recently She-ra that has given me the necessary push to combine magic and technology in the prologue of "Dark Avoid". (Still in development.) The world is even bigger and expands off the island, but the prologue will be the entire island.
A4) Thank you, I know I'm not the best artist and that's why it delays the game, but this year I've been drawing for the game I think I've improved quite a bit. Sketches and the final work usually end up looking completely different.
A5) The voices also had to be removed with the correct English location, but the voices are already re-recorded and this time they go all the way to the second night. This time Trina has done an excellent job. (I've been redoing the voices no less than 5 times. But I like it to be perfect.)
B) Thank you for letting me know about the bugs you found within the game, it's hard to spot all the bugs the more the game grows. And as for combat dialogues, I haven't changed them yet because I don't know if they'll say the same thing or change just like the combat system. There are also many tutorials to be done.
C) You will have an auto-save option, as it presents game closures and errors, as well as listening to users. You can also buy the crosses in the temple and heal yourself in the infirmary.
Likewise, the missions are ready, now you only have to place them.
I've also liked your money suggestions, I'll keep them in consideration.
And as for the credit screen, I haven't placed it yet because there are a lot of credits to add, from the RPG Maker DLCs, to the sound packs I've purchased and the plugin programmers.
D) There are many things I am currently working on to advance history, but I advance you that Nova's body will stay that way, as his body adapted to this world from the moment I arrive to the moment you take control of it.
I appreciate you taking the time to write and detail your experience and suggestions. Believe me, you've been a great help, as some of these ideas in question to mechanics hadn't occurred to me. I'll also leave you a little bit of a look at Trina, usually this content and everything new that comes up is available on Discord, although you can spoil yourself a little bit. A and I plan to take out the next game update in 3 months (if there are no problem or patch).
PS: I know many people want to buy the finished product, but it still doesn't have the quality I'd like. And sincerely Steam takes 30% of what it gets just like Itch, so the best option for me is Patreon. I know not many people like it, but you can leave what you think the game is worth to you in a single payment or limit it to a certain amount that is split over the months. Previous mind had the option of PayPal, but no one used it. :P
At the moment only Turkish and Italian, since the same community is helping me to translate them into other languages. If in the future someone is encouraged to translate it into the Russian language, I will add it.
I have thought of many things for combat, but in the end I think I will be very limited by what can be done in the game.
Update Progress: 65%
oh yes! great to know, I thought this project was abandoned due to the fact that last update was a long time ago. I'm not one of your Patrons, yet, so I felt shy to ask. Thanks for the reply. I don't know if there is any more room left for suggestions to the game. Is there any estimated time for the release date?
I usually only post when there are updates, but I am constantly posting to Discod. And as for an exact release date I cannot give it, it is somewhat complicated to put a date since the work never ends. And I think that in general all games suffer from this kind of delay.