This game does a really unique and smart thing in the way it recontextualises the staple shmup concepts of health and damage. Super cool! Well done folks!
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This is a really nice vignette; so atmospheric and pleasant! I felt like I could just walk around listening to that music for ages. I liked the scene transitions with the echo-y fade out a lot.
This was so good! Everyone will have already made comments on how good it looks, so instead I'll talk about the audio, which is great! Everything, from the music to the voice acting and the good FX on the radio chatter helped to build up atmosphere in a way that made the setting seem convincing. When I switched on the bedside radio and heard the sound of the radio show filling the room as the player character commented on it, it felt like I ws in a real, lived in place.
Anyway, well done on this. Huge accomplishment.
EVADER is an arcade style action game about skilfully avoiding death using a unique dual-control movement system.
Survive for as long as you can against endless waves of enemies .
- Fast and frantic "die and retry" gameplay
- Six unique enemy types
- Xinput Gamepad + Keyboard support (Gamepad recommended)
- Online Leaderboards
It was made for Wizard Jam 5, which just ended last week.
It only supports XInput controllers, so you can use something like x360ce to emulate that if you don't have one. As for the file size, it's about 180MB. Sorry if that takes ages for you! There's nothing I can really do to reduce it by very much. Unfortunately it's just an Unreal Engine thing.
Thanks for checking it out :)
Hey guys, apologies for the bugs I didn't manage to fix in time! There seems to be a randomly occurring crash to desktop in this build (it seems to trigger in the menu screen), so sorry about that! Hopefully I'll be able to fix it really soon.
All of the little details are so well observed in this. I chuckled when I got to the top of the first tower and it did the camera orbit; and when I unlocked the final skill in the tree.
The level design was also genuinely reminiscent of Shadow of Mordor too.
You did a really good job with this.