This jam is now over. It ran from 2017-06-01 23:00:00 to 2017-06-19 06:59:59. View 57 entries
Hello and welcome! Wizard Jam is the bi-annual Idle Thumbs community-run game jam.
Wizard Jam is not a contest; the main emphasis is to celebrate the Thumbs community through sharing and collaboration over the course of a fortnight. We write devlogs and post GIFs. We offer support and volunteer music, sounds and other assets. We play each other's games and stream them. It's a lot of fun.
The other thing we try to emphasise is encouraging people to try making something new and unfamiliar; or to try game development for the first time entirely (quite a few of the entries we've had in the past are from complete first-timers to gamedev!). We run the jam over the course of two weeks to give people the room to try something weird and see how it turns out.
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Here are some details:
Wizard Jam - Friday 2nd June to Sunday 18th June
Showcase Weekend - Saturday 24th June to Sunday 25th June
Choose an episode title from any show on the Idle Thumbs podcast network and use it as a theme prompt for your game. (Thanks to Broxxar, Panzorfork & matt.ishii for providing the site)
The diversifiers are an optional challenge for the jam. They're creative prompts, designed to help you design a game around a specific limitation (or set of limitations). You can choose as many (or as few) as you like and incorporate them into your game.
"2D's company, 3D's a crowd" - Make a 3D game using only 2D graphics.
Limited Vocabulary - Limit your player's verbs (run, jump, punch) to just one! Make a game that explores that verb to its fullest.
"You Just Played Yourself 🔑" - Make a game where you play against yourself, or a game where your past movements or actions are important in some way.
Hoisted - The game conspires to destroy the player in some way; or the game allows the player to be the cause of their own undoing.
Texture Thrift - Use the same art/prop asset as many times as possible in your game, whilst obscuring the fact you are doing this.
Frug Froctions - Include another, entirely separate game inside your game.
For Wizard Jam 5, we're trying something new! After the jam finishes, we'll be hosting a Showcase Weekend; an opportunity for everybody to step back from the game making process and look at what everyone else has made; with an emphasis on giving feedback and comments to fellow creators. It's covered in the schedule below, and there'll be more details to follow.
[from the Wizard Jam 5 welcome thread @ www.idlethumbs.net/forums]
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